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- import {constants} from 'micromark-util-symbol'
- /**
- * Some of the internal operations of micromark do lots of editing
- * operations on very large arrays. This runs into problems with two
- * properties of most circa-2020 JavaScript interpreters:
- *
- * - Array-length modifications at the high end of an array (push/pop) are
- * expected to be common and are implemented in (amortized) time
- * proportional to the number of elements added or removed, whereas
- * other operations (shift/unshift and splice) are much less efficient.
- * - Function arguments are passed on the stack, so adding tens of thousands
- * of elements to an array with `arr.push(...newElements)` will frequently
- * cause stack overflows. (see <https://stackoverflow.com/questions/22123769/rangeerror-maximum-call-stack-size-exceeded-why>)
- *
- * SpliceBuffers are an implementation of gap buffers, which are a
- * generalization of the "queue made of two stacks" idea. The splice buffer
- * maintains a cursor, and moving the cursor has cost proportional to the
- * distance the cursor moves, but inserting, deleting, or splicing in
- * new information at the cursor is as efficient as the push/pop operation.
- * This allows for an efficient sequence of splices (or pushes, pops, shifts,
- * or unshifts) as long such edits happen at the same part of the array or
- * generally sweep through the array from the beginning to the end.
- *
- * The interface for splice buffers also supports large numbers of inputs by
- * passing a single array argument rather passing multiple arguments on the
- * function call stack.
- *
- * @template T
- * Item type.
- */
- export class SpliceBuffer {
- /**
- * @param {ReadonlyArray<T> | null | undefined} [initial]
- * Initial items (optional).
- * @returns
- * Splice buffer.
- */
- constructor(initial) {
- /** @type {Array<T>} */
- this.left = initial ? [...initial] : []
- /** @type {Array<T>} */
- this.right = []
- }
- /**
- * Array access;
- * does not move the cursor.
- *
- * @param {number} index
- * Index.
- * @return {T}
- * Item.
- */
- get(index) {
- if (index < 0 || index >= this.left.length + this.right.length) {
- throw new RangeError(
- 'Cannot access index `' +
- index +
- '` in a splice buffer of size `' +
- (this.left.length + this.right.length) +
- '`'
- )
- }
- if (index < this.left.length) return this.left[index]
- return this.right[this.right.length - index + this.left.length - 1]
- }
- /**
- * The length of the splice buffer, one greater than the largest index in the
- * array.
- */
- get length() {
- return this.left.length + this.right.length
- }
- /**
- * Remove and return `list[0]`;
- * moves the cursor to `0`.
- *
- * @returns {T | undefined}
- * Item, optional.
- */
- shift() {
- this.setCursor(0)
- return this.right.pop()
- }
- /**
- * Slice the buffer to get an array;
- * does not move the cursor.
- *
- * @param {number} start
- * Start.
- * @param {number | null | undefined} [end]
- * End (optional).
- * @returns {Array<T>}
- * Array of items.
- */
- slice(start, end) {
- /** @type {number} */
- const stop =
- end === null || end === undefined ? Number.POSITIVE_INFINITY : end
- if (stop < this.left.length) {
- return this.left.slice(start, stop)
- }
- if (start > this.left.length) {
- return this.right
- .slice(
- this.right.length - stop + this.left.length,
- this.right.length - start + this.left.length
- )
- .reverse()
- }
- return this.left
- .slice(start)
- .concat(
- this.right.slice(this.right.length - stop + this.left.length).reverse()
- )
- }
- /**
- * Mimics the behavior of Array.prototype.splice() except for the change of
- * interface necessary to avoid segfaults when patching in very large arrays.
- *
- * This operation moves cursor is moved to `start` and results in the cursor
- * placed after any inserted items.
- *
- * @param {number} start
- * Start;
- * zero-based index at which to start changing the array;
- * negative numbers count backwards from the end of the array and values
- * that are out-of bounds are clamped to the appropriate end of the array.
- * @param {number | null | undefined} [deleteCount=0]
- * Delete count (default: `0`);
- * maximum number of elements to delete, starting from start.
- * @param {Array<T> | null | undefined} [items=[]]
- * Items to include in place of the deleted items (default: `[]`).
- * @return {Array<T>}
- * Any removed items.
- */
- splice(start, deleteCount, items) {
- /** @type {number} */
- const count = deleteCount || 0
- this.setCursor(Math.trunc(start))
- const removed = this.right.splice(
- this.right.length - count,
- Number.POSITIVE_INFINITY
- )
- if (items) chunkedPush(this.left, items)
- return removed.reverse()
- }
- /**
- * Remove and return the highest-numbered item in the array, so
- * `list[list.length - 1]`;
- * Moves the cursor to `length`.
- *
- * @returns {T | undefined}
- * Item, optional.
- */
- pop() {
- this.setCursor(Number.POSITIVE_INFINITY)
- return this.left.pop()
- }
- /**
- * Inserts a single item to the high-numbered side of the array;
- * moves the cursor to `length`.
- *
- * @param {T} item
- * Item.
- * @returns {undefined}
- * Nothing.
- */
- push(item) {
- this.setCursor(Number.POSITIVE_INFINITY)
- this.left.push(item)
- }
- /**
- * Inserts many items to the high-numbered side of the array.
- * Moves the cursor to `length`.
- *
- * @param {Array<T>} items
- * Items.
- * @returns {undefined}
- * Nothing.
- */
- pushMany(items) {
- this.setCursor(Number.POSITIVE_INFINITY)
- chunkedPush(this.left, items)
- }
- /**
- * Inserts a single item to the low-numbered side of the array;
- * Moves the cursor to `0`.
- *
- * @param {T} item
- * Item.
- * @returns {undefined}
- * Nothing.
- */
- unshift(item) {
- this.setCursor(0)
- this.right.push(item)
- }
- /**
- * Inserts many items to the low-numbered side of the array;
- * moves the cursor to `0`.
- *
- * @param {Array<T>} items
- * Items.
- * @returns {undefined}
- * Nothing.
- */
- unshiftMany(items) {
- this.setCursor(0)
- chunkedPush(this.right, items.reverse())
- }
- /**
- * Move the cursor to a specific position in the array. Requires
- * time proportional to the distance moved.
- *
- * If `n < 0`, the cursor will end up at the beginning.
- * If `n > length`, the cursor will end up at the end.
- *
- * @param {number} n
- * Position.
- * @return {undefined}
- * Nothing.
- */
- setCursor(n) {
- if (
- n === this.left.length ||
- (n > this.left.length && this.right.length === 0) ||
- (n < 0 && this.left.length === 0)
- )
- return
- if (n < this.left.length) {
- // Move cursor to the this.left
- const removed = this.left.splice(n, Number.POSITIVE_INFINITY)
- chunkedPush(this.right, removed.reverse())
- } else {
- // Move cursor to the this.right
- const removed = this.right.splice(
- this.left.length + this.right.length - n,
- Number.POSITIVE_INFINITY
- )
- chunkedPush(this.left, removed.reverse())
- }
- }
- }
- /**
- * Avoid stack overflow by pushing items onto the stack in segments
- *
- * @template T
- * Item type.
- * @param {Array<T>} list
- * List to inject into.
- * @param {ReadonlyArray<T>} right
- * Items to inject.
- * @return {undefined}
- * Nothing.
- */
- function chunkedPush(list, right) {
- /** @type {number} */
- let chunkStart = 0
- if (right.length < constants.v8MaxSafeChunkSize) {
- list.push(...right)
- } else {
- while (chunkStart < right.length) {
- list.push(
- ...right.slice(chunkStart, chunkStart + constants.v8MaxSafeChunkSize)
- )
- chunkStart += constants.v8MaxSafeChunkSize
- }
- }
- }
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