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|
- (function webpackUniversalModuleDefinition(root, factory) {
- if(typeof exports === 'object' && typeof module === 'object')
- module.exports = factory();
- else if(typeof define === 'function' && define.amd)
- define([], factory);
- else if(typeof exports === 'object')
- exports["layoutBase"] = factory();
- else
- root["layoutBase"] = factory();
- })(this, function() {
- return /******/ (function(modules) { // webpackBootstrap
- /******/ // The module cache
- /******/ var installedModules = {};
- /******/
- /******/ // The require function
- /******/ function __webpack_require__(moduleId) {
- /******/
- /******/ // Check if module is in cache
- /******/ if(installedModules[moduleId]) {
- /******/ return installedModules[moduleId].exports;
- /******/ }
- /******/ // Create a new module (and put it into the cache)
- /******/ var module = installedModules[moduleId] = {
- /******/ i: moduleId,
- /******/ l: false,
- /******/ exports: {}
- /******/ };
- /******/
- /******/ // Execute the module function
- /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
- /******/
- /******/ // Flag the module as loaded
- /******/ module.l = true;
- /******/
- /******/ // Return the exports of the module
- /******/ return module.exports;
- /******/ }
- /******/
- /******/
- /******/ // expose the modules object (__webpack_modules__)
- /******/ __webpack_require__.m = modules;
- /******/
- /******/ // expose the module cache
- /******/ __webpack_require__.c = installedModules;
- /******/
- /******/ // identity function for calling harmony imports with the correct context
- /******/ __webpack_require__.i = function(value) { return value; };
- /******/
- /******/ // define getter function for harmony exports
- /******/ __webpack_require__.d = function(exports, name, getter) {
- /******/ if(!__webpack_require__.o(exports, name)) {
- /******/ Object.defineProperty(exports, name, {
- /******/ configurable: false,
- /******/ enumerable: true,
- /******/ get: getter
- /******/ });
- /******/ }
- /******/ };
- /******/
- /******/ // getDefaultExport function for compatibility with non-harmony modules
- /******/ __webpack_require__.n = function(module) {
- /******/ var getter = module && module.__esModule ?
- /******/ function getDefault() { return module['default']; } :
- /******/ function getModuleExports() { return module; };
- /******/ __webpack_require__.d(getter, 'a', getter);
- /******/ return getter;
- /******/ };
- /******/
- /******/ // Object.prototype.hasOwnProperty.call
- /******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
- /******/
- /******/ // __webpack_public_path__
- /******/ __webpack_require__.p = "";
- /******/
- /******/ // Load entry module and return exports
- /******/ return __webpack_require__(__webpack_require__.s = 26);
- /******/ })
- /************************************************************************/
- /******/ ([
- /* 0 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- function LayoutConstants() {}
- /**
- * Layout Quality: 0:draft, 1:default, 2:proof
- */
- LayoutConstants.QUALITY = 1;
- /**
- * Default parameters
- */
- LayoutConstants.DEFAULT_CREATE_BENDS_AS_NEEDED = false;
- LayoutConstants.DEFAULT_INCREMENTAL = false;
- LayoutConstants.DEFAULT_ANIMATION_ON_LAYOUT = true;
- LayoutConstants.DEFAULT_ANIMATION_DURING_LAYOUT = false;
- LayoutConstants.DEFAULT_ANIMATION_PERIOD = 50;
- LayoutConstants.DEFAULT_UNIFORM_LEAF_NODE_SIZES = false;
- // -----------------------------------------------------------------------------
- // Section: General other constants
- // -----------------------------------------------------------------------------
- /*
- * Margins of a graph to be applied on bouding rectangle of its contents. We
- * assume margins on all four sides to be uniform.
- */
- LayoutConstants.DEFAULT_GRAPH_MARGIN = 15;
- /*
- * Whether to consider labels in node dimensions or not
- */
- LayoutConstants.NODE_DIMENSIONS_INCLUDE_LABELS = false;
- /*
- * Default dimension of a non-compound node.
- */
- LayoutConstants.SIMPLE_NODE_SIZE = 40;
- /*
- * Default dimension of a non-compound node.
- */
- LayoutConstants.SIMPLE_NODE_HALF_SIZE = LayoutConstants.SIMPLE_NODE_SIZE / 2;
- /*
- * Empty compound node size. When a compound node is empty, its both
- * dimensions should be of this value.
- */
- LayoutConstants.EMPTY_COMPOUND_NODE_SIZE = 40;
- /*
- * Minimum length that an edge should take during layout
- */
- LayoutConstants.MIN_EDGE_LENGTH = 1;
- /*
- * World boundaries that layout operates on
- */
- LayoutConstants.WORLD_BOUNDARY = 1000000;
- /*
- * World boundaries that random positioning can be performed with
- */
- LayoutConstants.INITIAL_WORLD_BOUNDARY = LayoutConstants.WORLD_BOUNDARY / 1000;
- /*
- * Coordinates of the world center
- */
- LayoutConstants.WORLD_CENTER_X = 1200;
- LayoutConstants.WORLD_CENTER_Y = 900;
- module.exports = LayoutConstants;
- /***/ }),
- /* 1 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var LGraphObject = __webpack_require__(2);
- var IGeometry = __webpack_require__(8);
- var IMath = __webpack_require__(9);
- function LEdge(source, target, vEdge) {
- LGraphObject.call(this, vEdge);
- this.isOverlapingSourceAndTarget = false;
- this.vGraphObject = vEdge;
- this.bendpoints = [];
- this.source = source;
- this.target = target;
- }
- LEdge.prototype = Object.create(LGraphObject.prototype);
- for (var prop in LGraphObject) {
- LEdge[prop] = LGraphObject[prop];
- }
- LEdge.prototype.getSource = function () {
- return this.source;
- };
- LEdge.prototype.getTarget = function () {
- return this.target;
- };
- LEdge.prototype.isInterGraph = function () {
- return this.isInterGraph;
- };
- LEdge.prototype.getLength = function () {
- return this.length;
- };
- LEdge.prototype.isOverlapingSourceAndTarget = function () {
- return this.isOverlapingSourceAndTarget;
- };
- LEdge.prototype.getBendpoints = function () {
- return this.bendpoints;
- };
- LEdge.prototype.getLca = function () {
- return this.lca;
- };
- LEdge.prototype.getSourceInLca = function () {
- return this.sourceInLca;
- };
- LEdge.prototype.getTargetInLca = function () {
- return this.targetInLca;
- };
- LEdge.prototype.getOtherEnd = function (node) {
- if (this.source === node) {
- return this.target;
- } else if (this.target === node) {
- return this.source;
- } else {
- throw "Node is not incident with this edge";
- }
- };
- LEdge.prototype.getOtherEndInGraph = function (node, graph) {
- var otherEnd = this.getOtherEnd(node);
- var root = graph.getGraphManager().getRoot();
- while (true) {
- if (otherEnd.getOwner() == graph) {
- return otherEnd;
- }
- if (otherEnd.getOwner() == root) {
- break;
- }
- otherEnd = otherEnd.getOwner().getParent();
- }
- return null;
- };
- LEdge.prototype.updateLength = function () {
- var clipPointCoordinates = new Array(4);
- this.isOverlapingSourceAndTarget = IGeometry.getIntersection(this.target.getRect(), this.source.getRect(), clipPointCoordinates);
- if (!this.isOverlapingSourceAndTarget) {
- this.lengthX = clipPointCoordinates[0] - clipPointCoordinates[2];
- this.lengthY = clipPointCoordinates[1] - clipPointCoordinates[3];
- if (Math.abs(this.lengthX) < 1.0) {
- this.lengthX = IMath.sign(this.lengthX);
- }
- if (Math.abs(this.lengthY) < 1.0) {
- this.lengthY = IMath.sign(this.lengthY);
- }
- this.length = Math.sqrt(this.lengthX * this.lengthX + this.lengthY * this.lengthY);
- }
- };
- LEdge.prototype.updateLengthSimple = function () {
- this.lengthX = this.target.getCenterX() - this.source.getCenterX();
- this.lengthY = this.target.getCenterY() - this.source.getCenterY();
- if (Math.abs(this.lengthX) < 1.0) {
- this.lengthX = IMath.sign(this.lengthX);
- }
- if (Math.abs(this.lengthY) < 1.0) {
- this.lengthY = IMath.sign(this.lengthY);
- }
- this.length = Math.sqrt(this.lengthX * this.lengthX + this.lengthY * this.lengthY);
- };
- module.exports = LEdge;
- /***/ }),
- /* 2 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- function LGraphObject(vGraphObject) {
- this.vGraphObject = vGraphObject;
- }
- module.exports = LGraphObject;
- /***/ }),
- /* 3 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var LGraphObject = __webpack_require__(2);
- var Integer = __webpack_require__(10);
- var RectangleD = __webpack_require__(13);
- var LayoutConstants = __webpack_require__(0);
- var RandomSeed = __webpack_require__(16);
- var PointD = __webpack_require__(4);
- function LNode(gm, loc, size, vNode) {
- //Alternative constructor 1 : LNode(LGraphManager gm, Point loc, Dimension size, Object vNode)
- if (size == null && vNode == null) {
- vNode = loc;
- }
- LGraphObject.call(this, vNode);
- //Alternative constructor 2 : LNode(Layout layout, Object vNode)
- if (gm.graphManager != null) gm = gm.graphManager;
- this.estimatedSize = Integer.MIN_VALUE;
- this.inclusionTreeDepth = Integer.MAX_VALUE;
- this.vGraphObject = vNode;
- this.edges = [];
- this.graphManager = gm;
- if (size != null && loc != null) this.rect = new RectangleD(loc.x, loc.y, size.width, size.height);else this.rect = new RectangleD();
- }
- LNode.prototype = Object.create(LGraphObject.prototype);
- for (var prop in LGraphObject) {
- LNode[prop] = LGraphObject[prop];
- }
- LNode.prototype.getEdges = function () {
- return this.edges;
- };
- LNode.prototype.getChild = function () {
- return this.child;
- };
- LNode.prototype.getOwner = function () {
- // if (this.owner != null) {
- // if (!(this.owner == null || this.owner.getNodes().indexOf(this) > -1)) {
- // throw "assert failed";
- // }
- // }
- return this.owner;
- };
- LNode.prototype.getWidth = function () {
- return this.rect.width;
- };
- LNode.prototype.setWidth = function (width) {
- this.rect.width = width;
- };
- LNode.prototype.getHeight = function () {
- return this.rect.height;
- };
- LNode.prototype.setHeight = function (height) {
- this.rect.height = height;
- };
- LNode.prototype.getCenterX = function () {
- return this.rect.x + this.rect.width / 2;
- };
- LNode.prototype.getCenterY = function () {
- return this.rect.y + this.rect.height / 2;
- };
- LNode.prototype.getCenter = function () {
- return new PointD(this.rect.x + this.rect.width / 2, this.rect.y + this.rect.height / 2);
- };
- LNode.prototype.getLocation = function () {
- return new PointD(this.rect.x, this.rect.y);
- };
- LNode.prototype.getRect = function () {
- return this.rect;
- };
- LNode.prototype.getDiagonal = function () {
- return Math.sqrt(this.rect.width * this.rect.width + this.rect.height * this.rect.height);
- };
- /**
- * This method returns half the diagonal length of this node.
- */
- LNode.prototype.getHalfTheDiagonal = function () {
- return Math.sqrt(this.rect.height * this.rect.height + this.rect.width * this.rect.width) / 2;
- };
- LNode.prototype.setRect = function (upperLeft, dimension) {
- this.rect.x = upperLeft.x;
- this.rect.y = upperLeft.y;
- this.rect.width = dimension.width;
- this.rect.height = dimension.height;
- };
- LNode.prototype.setCenter = function (cx, cy) {
- this.rect.x = cx - this.rect.width / 2;
- this.rect.y = cy - this.rect.height / 2;
- };
- LNode.prototype.setLocation = function (x, y) {
- this.rect.x = x;
- this.rect.y = y;
- };
- LNode.prototype.moveBy = function (dx, dy) {
- this.rect.x += dx;
- this.rect.y += dy;
- };
- LNode.prototype.getEdgeListToNode = function (to) {
- var edgeList = [];
- var edge;
- var self = this;
- self.edges.forEach(function (edge) {
- if (edge.target == to) {
- if (edge.source != self) throw "Incorrect edge source!";
- edgeList.push(edge);
- }
- });
- return edgeList;
- };
- LNode.prototype.getEdgesBetween = function (other) {
- var edgeList = [];
- var edge;
- var self = this;
- self.edges.forEach(function (edge) {
- if (!(edge.source == self || edge.target == self)) throw "Incorrect edge source and/or target";
- if (edge.target == other || edge.source == other) {
- edgeList.push(edge);
- }
- });
- return edgeList;
- };
- LNode.prototype.getNeighborsList = function () {
- var neighbors = new Set();
- var self = this;
- self.edges.forEach(function (edge) {
- if (edge.source == self) {
- neighbors.add(edge.target);
- } else {
- if (edge.target != self) {
- throw "Incorrect incidency!";
- }
- neighbors.add(edge.source);
- }
- });
- return neighbors;
- };
- LNode.prototype.withChildren = function () {
- var withNeighborsList = new Set();
- var childNode;
- var children;
- withNeighborsList.add(this);
- if (this.child != null) {
- var nodes = this.child.getNodes();
- for (var i = 0; i < nodes.length; i++) {
- childNode = nodes[i];
- children = childNode.withChildren();
- children.forEach(function (node) {
- withNeighborsList.add(node);
- });
- }
- }
- return withNeighborsList;
- };
- LNode.prototype.getNoOfChildren = function () {
- var noOfChildren = 0;
- var childNode;
- if (this.child == null) {
- noOfChildren = 1;
- } else {
- var nodes = this.child.getNodes();
- for (var i = 0; i < nodes.length; i++) {
- childNode = nodes[i];
- noOfChildren += childNode.getNoOfChildren();
- }
- }
- if (noOfChildren == 0) {
- noOfChildren = 1;
- }
- return noOfChildren;
- };
- LNode.prototype.getEstimatedSize = function () {
- if (this.estimatedSize == Integer.MIN_VALUE) {
- throw "assert failed";
- }
- return this.estimatedSize;
- };
- LNode.prototype.calcEstimatedSize = function () {
- if (this.child == null) {
- return this.estimatedSize = (this.rect.width + this.rect.height) / 2;
- } else {
- this.estimatedSize = this.child.calcEstimatedSize();
- this.rect.width = this.estimatedSize;
- this.rect.height = this.estimatedSize;
- return this.estimatedSize;
- }
- };
- LNode.prototype.scatter = function () {
- var randomCenterX;
- var randomCenterY;
- var minX = -LayoutConstants.INITIAL_WORLD_BOUNDARY;
- var maxX = LayoutConstants.INITIAL_WORLD_BOUNDARY;
- randomCenterX = LayoutConstants.WORLD_CENTER_X + RandomSeed.nextDouble() * (maxX - minX) + minX;
- var minY = -LayoutConstants.INITIAL_WORLD_BOUNDARY;
- var maxY = LayoutConstants.INITIAL_WORLD_BOUNDARY;
- randomCenterY = LayoutConstants.WORLD_CENTER_Y + RandomSeed.nextDouble() * (maxY - minY) + minY;
- this.rect.x = randomCenterX;
- this.rect.y = randomCenterY;
- };
- LNode.prototype.updateBounds = function () {
- if (this.getChild() == null) {
- throw "assert failed";
- }
- if (this.getChild().getNodes().length != 0) {
- // wrap the children nodes by re-arranging the boundaries
- var childGraph = this.getChild();
- childGraph.updateBounds(true);
- this.rect.x = childGraph.getLeft();
- this.rect.y = childGraph.getTop();
- this.setWidth(childGraph.getRight() - childGraph.getLeft());
- this.setHeight(childGraph.getBottom() - childGraph.getTop());
- // Update compound bounds considering its label properties
- if (LayoutConstants.NODE_DIMENSIONS_INCLUDE_LABELS) {
- var width = childGraph.getRight() - childGraph.getLeft();
- var height = childGraph.getBottom() - childGraph.getTop();
- if (this.labelWidth > width) {
- this.rect.x -= (this.labelWidth - width) / 2;
- this.setWidth(this.labelWidth);
- }
- if (this.labelHeight > height) {
- if (this.labelPos == "center") {
- this.rect.y -= (this.labelHeight - height) / 2;
- } else if (this.labelPos == "top") {
- this.rect.y -= this.labelHeight - height;
- }
- this.setHeight(this.labelHeight);
- }
- }
- }
- };
- LNode.prototype.getInclusionTreeDepth = function () {
- if (this.inclusionTreeDepth == Integer.MAX_VALUE) {
- throw "assert failed";
- }
- return this.inclusionTreeDepth;
- };
- LNode.prototype.transform = function (trans) {
- var left = this.rect.x;
- if (left > LayoutConstants.WORLD_BOUNDARY) {
- left = LayoutConstants.WORLD_BOUNDARY;
- } else if (left < -LayoutConstants.WORLD_BOUNDARY) {
- left = -LayoutConstants.WORLD_BOUNDARY;
- }
- var top = this.rect.y;
- if (top > LayoutConstants.WORLD_BOUNDARY) {
- top = LayoutConstants.WORLD_BOUNDARY;
- } else if (top < -LayoutConstants.WORLD_BOUNDARY) {
- top = -LayoutConstants.WORLD_BOUNDARY;
- }
- var leftTop = new PointD(left, top);
- var vLeftTop = trans.inverseTransformPoint(leftTop);
- this.setLocation(vLeftTop.x, vLeftTop.y);
- };
- LNode.prototype.getLeft = function () {
- return this.rect.x;
- };
- LNode.prototype.getRight = function () {
- return this.rect.x + this.rect.width;
- };
- LNode.prototype.getTop = function () {
- return this.rect.y;
- };
- LNode.prototype.getBottom = function () {
- return this.rect.y + this.rect.height;
- };
- LNode.prototype.getParent = function () {
- if (this.owner == null) {
- return null;
- }
- return this.owner.getParent();
- };
- module.exports = LNode;
- /***/ }),
- /* 4 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- function PointD(x, y) {
- if (x == null && y == null) {
- this.x = 0;
- this.y = 0;
- } else {
- this.x = x;
- this.y = y;
- }
- }
- PointD.prototype.getX = function () {
- return this.x;
- };
- PointD.prototype.getY = function () {
- return this.y;
- };
- PointD.prototype.setX = function (x) {
- this.x = x;
- };
- PointD.prototype.setY = function (y) {
- this.y = y;
- };
- PointD.prototype.getDifference = function (pt) {
- return new DimensionD(this.x - pt.x, this.y - pt.y);
- };
- PointD.prototype.getCopy = function () {
- return new PointD(this.x, this.y);
- };
- PointD.prototype.translate = function (dim) {
- this.x += dim.width;
- this.y += dim.height;
- return this;
- };
- module.exports = PointD;
- /***/ }),
- /* 5 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var LGraphObject = __webpack_require__(2);
- var Integer = __webpack_require__(10);
- var LayoutConstants = __webpack_require__(0);
- var LGraphManager = __webpack_require__(6);
- var LNode = __webpack_require__(3);
- var LEdge = __webpack_require__(1);
- var RectangleD = __webpack_require__(13);
- var Point = __webpack_require__(12);
- var LinkedList = __webpack_require__(11);
- function LGraph(parent, obj2, vGraph) {
- LGraphObject.call(this, vGraph);
- this.estimatedSize = Integer.MIN_VALUE;
- this.margin = LayoutConstants.DEFAULT_GRAPH_MARGIN;
- this.edges = [];
- this.nodes = [];
- this.isConnected = false;
- this.parent = parent;
- if (obj2 != null && obj2 instanceof LGraphManager) {
- this.graphManager = obj2;
- } else if (obj2 != null && obj2 instanceof Layout) {
- this.graphManager = obj2.graphManager;
- }
- }
- LGraph.prototype = Object.create(LGraphObject.prototype);
- for (var prop in LGraphObject) {
- LGraph[prop] = LGraphObject[prop];
- }
- LGraph.prototype.getNodes = function () {
- return this.nodes;
- };
- LGraph.prototype.getEdges = function () {
- return this.edges;
- };
- LGraph.prototype.getGraphManager = function () {
- return this.graphManager;
- };
- LGraph.prototype.getParent = function () {
- return this.parent;
- };
- LGraph.prototype.getLeft = function () {
- return this.left;
- };
- LGraph.prototype.getRight = function () {
- return this.right;
- };
- LGraph.prototype.getTop = function () {
- return this.top;
- };
- LGraph.prototype.getBottom = function () {
- return this.bottom;
- };
- LGraph.prototype.isConnected = function () {
- return this.isConnected;
- };
- LGraph.prototype.add = function (obj1, sourceNode, targetNode) {
- if (sourceNode == null && targetNode == null) {
- var newNode = obj1;
- if (this.graphManager == null) {
- throw "Graph has no graph mgr!";
- }
- if (this.getNodes().indexOf(newNode) > -1) {
- throw "Node already in graph!";
- }
- newNode.owner = this;
- this.getNodes().push(newNode);
- return newNode;
- } else {
- var newEdge = obj1;
- if (!(this.getNodes().indexOf(sourceNode) > -1 && this.getNodes().indexOf(targetNode) > -1)) {
- throw "Source or target not in graph!";
- }
- if (!(sourceNode.owner == targetNode.owner && sourceNode.owner == this)) {
- throw "Both owners must be this graph!";
- }
- if (sourceNode.owner != targetNode.owner) {
- return null;
- }
- // set source and target
- newEdge.source = sourceNode;
- newEdge.target = targetNode;
- // set as intra-graph edge
- newEdge.isInterGraph = false;
- // add to graph edge list
- this.getEdges().push(newEdge);
- // add to incidency lists
- sourceNode.edges.push(newEdge);
- if (targetNode != sourceNode) {
- targetNode.edges.push(newEdge);
- }
- return newEdge;
- }
- };
- LGraph.prototype.remove = function (obj) {
- var node = obj;
- if (obj instanceof LNode) {
- if (node == null) {
- throw "Node is null!";
- }
- if (!(node.owner != null && node.owner == this)) {
- throw "Owner graph is invalid!";
- }
- if (this.graphManager == null) {
- throw "Owner graph manager is invalid!";
- }
- // remove incident edges first (make a copy to do it safely)
- var edgesToBeRemoved = node.edges.slice();
- var edge;
- var s = edgesToBeRemoved.length;
- for (var i = 0; i < s; i++) {
- edge = edgesToBeRemoved[i];
- if (edge.isInterGraph) {
- this.graphManager.remove(edge);
- } else {
- edge.source.owner.remove(edge);
- }
- }
- // now the node itself
- var index = this.nodes.indexOf(node);
- if (index == -1) {
- throw "Node not in owner node list!";
- }
- this.nodes.splice(index, 1);
- } else if (obj instanceof LEdge) {
- var edge = obj;
- if (edge == null) {
- throw "Edge is null!";
- }
- if (!(edge.source != null && edge.target != null)) {
- throw "Source and/or target is null!";
- }
- if (!(edge.source.owner != null && edge.target.owner != null && edge.source.owner == this && edge.target.owner == this)) {
- throw "Source and/or target owner is invalid!";
- }
- var sourceIndex = edge.source.edges.indexOf(edge);
- var targetIndex = edge.target.edges.indexOf(edge);
- if (!(sourceIndex > -1 && targetIndex > -1)) {
- throw "Source and/or target doesn't know this edge!";
- }
- edge.source.edges.splice(sourceIndex, 1);
- if (edge.target != edge.source) {
- edge.target.edges.splice(targetIndex, 1);
- }
- var index = edge.source.owner.getEdges().indexOf(edge);
- if (index == -1) {
- throw "Not in owner's edge list!";
- }
- edge.source.owner.getEdges().splice(index, 1);
- }
- };
- LGraph.prototype.updateLeftTop = function () {
- var top = Integer.MAX_VALUE;
- var left = Integer.MAX_VALUE;
- var nodeTop;
- var nodeLeft;
- var margin;
- var nodes = this.getNodes();
- var s = nodes.length;
- for (var i = 0; i < s; i++) {
- var lNode = nodes[i];
- nodeTop = lNode.getTop();
- nodeLeft = lNode.getLeft();
- if (top > nodeTop) {
- top = nodeTop;
- }
- if (left > nodeLeft) {
- left = nodeLeft;
- }
- }
- // Do we have any nodes in this graph?
- if (top == Integer.MAX_VALUE) {
- return null;
- }
- if (nodes[0].getParent().paddingLeft != undefined) {
- margin = nodes[0].getParent().paddingLeft;
- } else {
- margin = this.margin;
- }
- this.left = left - margin;
- this.top = top - margin;
- // Apply the margins and return the result
- return new Point(this.left, this.top);
- };
- LGraph.prototype.updateBounds = function (recursive) {
- // calculate bounds
- var left = Integer.MAX_VALUE;
- var right = -Integer.MAX_VALUE;
- var top = Integer.MAX_VALUE;
- var bottom = -Integer.MAX_VALUE;
- var nodeLeft;
- var nodeRight;
- var nodeTop;
- var nodeBottom;
- var margin;
- var nodes = this.nodes;
- var s = nodes.length;
- for (var i = 0; i < s; i++) {
- var lNode = nodes[i];
- if (recursive && lNode.child != null) {
- lNode.updateBounds();
- }
- nodeLeft = lNode.getLeft();
- nodeRight = lNode.getRight();
- nodeTop = lNode.getTop();
- nodeBottom = lNode.getBottom();
- if (left > nodeLeft) {
- left = nodeLeft;
- }
- if (right < nodeRight) {
- right = nodeRight;
- }
- if (top > nodeTop) {
- top = nodeTop;
- }
- if (bottom < nodeBottom) {
- bottom = nodeBottom;
- }
- }
- var boundingRect = new RectangleD(left, top, right - left, bottom - top);
- if (left == Integer.MAX_VALUE) {
- this.left = this.parent.getLeft();
- this.right = this.parent.getRight();
- this.top = this.parent.getTop();
- this.bottom = this.parent.getBottom();
- }
- if (nodes[0].getParent().paddingLeft != undefined) {
- margin = nodes[0].getParent().paddingLeft;
- } else {
- margin = this.margin;
- }
- this.left = boundingRect.x - margin;
- this.right = boundingRect.x + boundingRect.width + margin;
- this.top = boundingRect.y - margin;
- this.bottom = boundingRect.y + boundingRect.height + margin;
- };
- LGraph.calculateBounds = function (nodes) {
- var left = Integer.MAX_VALUE;
- var right = -Integer.MAX_VALUE;
- var top = Integer.MAX_VALUE;
- var bottom = -Integer.MAX_VALUE;
- var nodeLeft;
- var nodeRight;
- var nodeTop;
- var nodeBottom;
- var s = nodes.length;
- for (var i = 0; i < s; i++) {
- var lNode = nodes[i];
- nodeLeft = lNode.getLeft();
- nodeRight = lNode.getRight();
- nodeTop = lNode.getTop();
- nodeBottom = lNode.getBottom();
- if (left > nodeLeft) {
- left = nodeLeft;
- }
- if (right < nodeRight) {
- right = nodeRight;
- }
- if (top > nodeTop) {
- top = nodeTop;
- }
- if (bottom < nodeBottom) {
- bottom = nodeBottom;
- }
- }
- var boundingRect = new RectangleD(left, top, right - left, bottom - top);
- return boundingRect;
- };
- LGraph.prototype.getInclusionTreeDepth = function () {
- if (this == this.graphManager.getRoot()) {
- return 1;
- } else {
- return this.parent.getInclusionTreeDepth();
- }
- };
- LGraph.prototype.getEstimatedSize = function () {
- if (this.estimatedSize == Integer.MIN_VALUE) {
- throw "assert failed";
- }
- return this.estimatedSize;
- };
- LGraph.prototype.calcEstimatedSize = function () {
- var size = 0;
- var nodes = this.nodes;
- var s = nodes.length;
- for (var i = 0; i < s; i++) {
- var lNode = nodes[i];
- size += lNode.calcEstimatedSize();
- }
- if (size == 0) {
- this.estimatedSize = LayoutConstants.EMPTY_COMPOUND_NODE_SIZE;
- } else {
- this.estimatedSize = size / Math.sqrt(this.nodes.length);
- }
- return this.estimatedSize;
- };
- LGraph.prototype.updateConnected = function () {
- var self = this;
- if (this.nodes.length == 0) {
- this.isConnected = true;
- return;
- }
- var queue = new LinkedList();
- var visited = new Set();
- var currentNode = this.nodes[0];
- var neighborEdges;
- var currentNeighbor;
- var childrenOfNode = currentNode.withChildren();
- childrenOfNode.forEach(function (node) {
- queue.push(node);
- visited.add(node);
- });
- while (queue.length !== 0) {
- currentNode = queue.shift();
- // Traverse all neighbors of this node
- neighborEdges = currentNode.getEdges();
- var size = neighborEdges.length;
- for (var i = 0; i < size; i++) {
- var neighborEdge = neighborEdges[i];
- currentNeighbor = neighborEdge.getOtherEndInGraph(currentNode, this);
- // Add unvisited neighbors to the list to visit
- if (currentNeighbor != null && !visited.has(currentNeighbor)) {
- var childrenOfNeighbor = currentNeighbor.withChildren();
- childrenOfNeighbor.forEach(function (node) {
- queue.push(node);
- visited.add(node);
- });
- }
- }
- }
- this.isConnected = false;
- if (visited.size >= this.nodes.length) {
- var noOfVisitedInThisGraph = 0;
- visited.forEach(function (visitedNode) {
- if (visitedNode.owner == self) {
- noOfVisitedInThisGraph++;
- }
- });
- if (noOfVisitedInThisGraph == this.nodes.length) {
- this.isConnected = true;
- }
- }
- };
- module.exports = LGraph;
- /***/ }),
- /* 6 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var LGraph;
- var LEdge = __webpack_require__(1);
- function LGraphManager(layout) {
- LGraph = __webpack_require__(5); // It may be better to initilize this out of this function but it gives an error (Right-hand side of 'instanceof' is not callable) now.
- this.layout = layout;
- this.graphs = [];
- this.edges = [];
- }
- LGraphManager.prototype.addRoot = function () {
- var ngraph = this.layout.newGraph();
- var nnode = this.layout.newNode(null);
- var root = this.add(ngraph, nnode);
- this.setRootGraph(root);
- return this.rootGraph;
- };
- LGraphManager.prototype.add = function (newGraph, parentNode, newEdge, sourceNode, targetNode) {
- //there are just 2 parameters are passed then it adds an LGraph else it adds an LEdge
- if (newEdge == null && sourceNode == null && targetNode == null) {
- if (newGraph == null) {
- throw "Graph is null!";
- }
- if (parentNode == null) {
- throw "Parent node is null!";
- }
- if (this.graphs.indexOf(newGraph) > -1) {
- throw "Graph already in this graph mgr!";
- }
- this.graphs.push(newGraph);
- if (newGraph.parent != null) {
- throw "Already has a parent!";
- }
- if (parentNode.child != null) {
- throw "Already has a child!";
- }
- newGraph.parent = parentNode;
- parentNode.child = newGraph;
- return newGraph;
- } else {
- //change the order of the parameters
- targetNode = newEdge;
- sourceNode = parentNode;
- newEdge = newGraph;
- var sourceGraph = sourceNode.getOwner();
- var targetGraph = targetNode.getOwner();
- if (!(sourceGraph != null && sourceGraph.getGraphManager() == this)) {
- throw "Source not in this graph mgr!";
- }
- if (!(targetGraph != null && targetGraph.getGraphManager() == this)) {
- throw "Target not in this graph mgr!";
- }
- if (sourceGraph == targetGraph) {
- newEdge.isInterGraph = false;
- return sourceGraph.add(newEdge, sourceNode, targetNode);
- } else {
- newEdge.isInterGraph = true;
- // set source and target
- newEdge.source = sourceNode;
- newEdge.target = targetNode;
- // add edge to inter-graph edge list
- if (this.edges.indexOf(newEdge) > -1) {
- throw "Edge already in inter-graph edge list!";
- }
- this.edges.push(newEdge);
- // add edge to source and target incidency lists
- if (!(newEdge.source != null && newEdge.target != null)) {
- throw "Edge source and/or target is null!";
- }
- if (!(newEdge.source.edges.indexOf(newEdge) == -1 && newEdge.target.edges.indexOf(newEdge) == -1)) {
- throw "Edge already in source and/or target incidency list!";
- }
- newEdge.source.edges.push(newEdge);
- newEdge.target.edges.push(newEdge);
- return newEdge;
- }
- }
- };
- LGraphManager.prototype.remove = function (lObj) {
- if (lObj instanceof LGraph) {
- var graph = lObj;
- if (graph.getGraphManager() != this) {
- throw "Graph not in this graph mgr";
- }
- if (!(graph == this.rootGraph || graph.parent != null && graph.parent.graphManager == this)) {
- throw "Invalid parent node!";
- }
- // first the edges (make a copy to do it safely)
- var edgesToBeRemoved = [];
- edgesToBeRemoved = edgesToBeRemoved.concat(graph.getEdges());
- var edge;
- var s = edgesToBeRemoved.length;
- for (var i = 0; i < s; i++) {
- edge = edgesToBeRemoved[i];
- graph.remove(edge);
- }
- // then the nodes (make a copy to do it safely)
- var nodesToBeRemoved = [];
- nodesToBeRemoved = nodesToBeRemoved.concat(graph.getNodes());
- var node;
- s = nodesToBeRemoved.length;
- for (var i = 0; i < s; i++) {
- node = nodesToBeRemoved[i];
- graph.remove(node);
- }
- // check if graph is the root
- if (graph == this.rootGraph) {
- this.setRootGraph(null);
- }
- // now remove the graph itself
- var index = this.graphs.indexOf(graph);
- this.graphs.splice(index, 1);
- // also reset the parent of the graph
- graph.parent = null;
- } else if (lObj instanceof LEdge) {
- edge = lObj;
- if (edge == null) {
- throw "Edge is null!";
- }
- if (!edge.isInterGraph) {
- throw "Not an inter-graph edge!";
- }
- if (!(edge.source != null && edge.target != null)) {
- throw "Source and/or target is null!";
- }
- // remove edge from source and target nodes' incidency lists
- if (!(edge.source.edges.indexOf(edge) != -1 && edge.target.edges.indexOf(edge) != -1)) {
- throw "Source and/or target doesn't know this edge!";
- }
- var index = edge.source.edges.indexOf(edge);
- edge.source.edges.splice(index, 1);
- index = edge.target.edges.indexOf(edge);
- edge.target.edges.splice(index, 1);
- // remove edge from owner graph manager's inter-graph edge list
- if (!(edge.source.owner != null && edge.source.owner.getGraphManager() != null)) {
- throw "Edge owner graph or owner graph manager is null!";
- }
- if (edge.source.owner.getGraphManager().edges.indexOf(edge) == -1) {
- throw "Not in owner graph manager's edge list!";
- }
- var index = edge.source.owner.getGraphManager().edges.indexOf(edge);
- edge.source.owner.getGraphManager().edges.splice(index, 1);
- }
- };
- LGraphManager.prototype.updateBounds = function () {
- this.rootGraph.updateBounds(true);
- };
- LGraphManager.prototype.getGraphs = function () {
- return this.graphs;
- };
- LGraphManager.prototype.getAllNodes = function () {
- if (this.allNodes == null) {
- var nodeList = [];
- var graphs = this.getGraphs();
- var s = graphs.length;
- for (var i = 0; i < s; i++) {
- nodeList = nodeList.concat(graphs[i].getNodes());
- }
- this.allNodes = nodeList;
- }
- return this.allNodes;
- };
- LGraphManager.prototype.resetAllNodes = function () {
- this.allNodes = null;
- };
- LGraphManager.prototype.resetAllEdges = function () {
- this.allEdges = null;
- };
- LGraphManager.prototype.resetAllNodesToApplyGravitation = function () {
- this.allNodesToApplyGravitation = null;
- };
- LGraphManager.prototype.getAllEdges = function () {
- if (this.allEdges == null) {
- var edgeList = [];
- var graphs = this.getGraphs();
- var s = graphs.length;
- for (var i = 0; i < graphs.length; i++) {
- edgeList = edgeList.concat(graphs[i].getEdges());
- }
- edgeList = edgeList.concat(this.edges);
- this.allEdges = edgeList;
- }
- return this.allEdges;
- };
- LGraphManager.prototype.getAllNodesToApplyGravitation = function () {
- return this.allNodesToApplyGravitation;
- };
- LGraphManager.prototype.setAllNodesToApplyGravitation = function (nodeList) {
- if (this.allNodesToApplyGravitation != null) {
- throw "assert failed";
- }
- this.allNodesToApplyGravitation = nodeList;
- };
- LGraphManager.prototype.getRoot = function () {
- return this.rootGraph;
- };
- LGraphManager.prototype.setRootGraph = function (graph) {
- if (graph.getGraphManager() != this) {
- throw "Root not in this graph mgr!";
- }
- this.rootGraph = graph;
- // root graph must have a root node associated with it for convenience
- if (graph.parent == null) {
- graph.parent = this.layout.newNode("Root node");
- }
- };
- LGraphManager.prototype.getLayout = function () {
- return this.layout;
- };
- LGraphManager.prototype.isOneAncestorOfOther = function (firstNode, secondNode) {
- if (!(firstNode != null && secondNode != null)) {
- throw "assert failed";
- }
- if (firstNode == secondNode) {
- return true;
- }
- // Is second node an ancestor of the first one?
- var ownerGraph = firstNode.getOwner();
- var parentNode;
- do {
- parentNode = ownerGraph.getParent();
- if (parentNode == null) {
- break;
- }
- if (parentNode == secondNode) {
- return true;
- }
- ownerGraph = parentNode.getOwner();
- if (ownerGraph == null) {
- break;
- }
- } while (true);
- // Is first node an ancestor of the second one?
- ownerGraph = secondNode.getOwner();
- do {
- parentNode = ownerGraph.getParent();
- if (parentNode == null) {
- break;
- }
- if (parentNode == firstNode) {
- return true;
- }
- ownerGraph = parentNode.getOwner();
- if (ownerGraph == null) {
- break;
- }
- } while (true);
- return false;
- };
- LGraphManager.prototype.calcLowestCommonAncestors = function () {
- var edge;
- var sourceNode;
- var targetNode;
- var sourceAncestorGraph;
- var targetAncestorGraph;
- var edges = this.getAllEdges();
- var s = edges.length;
- for (var i = 0; i < s; i++) {
- edge = edges[i];
- sourceNode = edge.source;
- targetNode = edge.target;
- edge.lca = null;
- edge.sourceInLca = sourceNode;
- edge.targetInLca = targetNode;
- if (sourceNode == targetNode) {
- edge.lca = sourceNode.getOwner();
- continue;
- }
- sourceAncestorGraph = sourceNode.getOwner();
- while (edge.lca == null) {
- edge.targetInLca = targetNode;
- targetAncestorGraph = targetNode.getOwner();
- while (edge.lca == null) {
- if (targetAncestorGraph == sourceAncestorGraph) {
- edge.lca = targetAncestorGraph;
- break;
- }
- if (targetAncestorGraph == this.rootGraph) {
- break;
- }
- if (edge.lca != null) {
- throw "assert failed";
- }
- edge.targetInLca = targetAncestorGraph.getParent();
- targetAncestorGraph = edge.targetInLca.getOwner();
- }
- if (sourceAncestorGraph == this.rootGraph) {
- break;
- }
- if (edge.lca == null) {
- edge.sourceInLca = sourceAncestorGraph.getParent();
- sourceAncestorGraph = edge.sourceInLca.getOwner();
- }
- }
- if (edge.lca == null) {
- throw "assert failed";
- }
- }
- };
- LGraphManager.prototype.calcLowestCommonAncestor = function (firstNode, secondNode) {
- if (firstNode == secondNode) {
- return firstNode.getOwner();
- }
- var firstOwnerGraph = firstNode.getOwner();
- do {
- if (firstOwnerGraph == null) {
- break;
- }
- var secondOwnerGraph = secondNode.getOwner();
- do {
- if (secondOwnerGraph == null) {
- break;
- }
- if (secondOwnerGraph == firstOwnerGraph) {
- return secondOwnerGraph;
- }
- secondOwnerGraph = secondOwnerGraph.getParent().getOwner();
- } while (true);
- firstOwnerGraph = firstOwnerGraph.getParent().getOwner();
- } while (true);
- return firstOwnerGraph;
- };
- LGraphManager.prototype.calcInclusionTreeDepths = function (graph, depth) {
- if (graph == null && depth == null) {
- graph = this.rootGraph;
- depth = 1;
- }
- var node;
- var nodes = graph.getNodes();
- var s = nodes.length;
- for (var i = 0; i < s; i++) {
- node = nodes[i];
- node.inclusionTreeDepth = depth;
- if (node.child != null) {
- this.calcInclusionTreeDepths(node.child, depth + 1);
- }
- }
- };
- LGraphManager.prototype.includesInvalidEdge = function () {
- var edge;
- var s = this.edges.length;
- for (var i = 0; i < s; i++) {
- edge = this.edges[i];
- if (this.isOneAncestorOfOther(edge.source, edge.target)) {
- return true;
- }
- }
- return false;
- };
- module.exports = LGraphManager;
- /***/ }),
- /* 7 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var LayoutConstants = __webpack_require__(0);
- function FDLayoutConstants() {}
- //FDLayoutConstants inherits static props in LayoutConstants
- for (var prop in LayoutConstants) {
- FDLayoutConstants[prop] = LayoutConstants[prop];
- }
- FDLayoutConstants.MAX_ITERATIONS = 2500;
- FDLayoutConstants.DEFAULT_EDGE_LENGTH = 50;
- FDLayoutConstants.DEFAULT_SPRING_STRENGTH = 0.45;
- FDLayoutConstants.DEFAULT_REPULSION_STRENGTH = 4500.0;
- FDLayoutConstants.DEFAULT_GRAVITY_STRENGTH = 0.4;
- FDLayoutConstants.DEFAULT_COMPOUND_GRAVITY_STRENGTH = 1.0;
- FDLayoutConstants.DEFAULT_GRAVITY_RANGE_FACTOR = 3.8;
- FDLayoutConstants.DEFAULT_COMPOUND_GRAVITY_RANGE_FACTOR = 1.5;
- FDLayoutConstants.DEFAULT_USE_SMART_IDEAL_EDGE_LENGTH_CALCULATION = true;
- FDLayoutConstants.DEFAULT_USE_SMART_REPULSION_RANGE_CALCULATION = true;
- FDLayoutConstants.DEFAULT_COOLING_FACTOR_INCREMENTAL = 0.3;
- FDLayoutConstants.COOLING_ADAPTATION_FACTOR = 0.33;
- FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT = 1000;
- FDLayoutConstants.ADAPTATION_UPPER_NODE_LIMIT = 5000;
- FDLayoutConstants.MAX_NODE_DISPLACEMENT_INCREMENTAL = 100.0;
- FDLayoutConstants.MAX_NODE_DISPLACEMENT = FDLayoutConstants.MAX_NODE_DISPLACEMENT_INCREMENTAL * 3;
- FDLayoutConstants.MIN_REPULSION_DIST = FDLayoutConstants.DEFAULT_EDGE_LENGTH / 10.0;
- FDLayoutConstants.CONVERGENCE_CHECK_PERIOD = 100;
- FDLayoutConstants.PER_LEVEL_IDEAL_EDGE_LENGTH_FACTOR = 0.1;
- FDLayoutConstants.MIN_EDGE_LENGTH = 1;
- FDLayoutConstants.GRID_CALCULATION_CHECK_PERIOD = 10;
- module.exports = FDLayoutConstants;
- /***/ }),
- /* 8 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- /**
- * This class maintains a list of static geometry related utility methods.
- *
- *
- * Copyright: i-Vis Research Group, Bilkent University, 2007 - present
- */
- var Point = __webpack_require__(12);
- function IGeometry() {}
- /**
- * This method calculates *half* the amount in x and y directions of the two
- * input rectangles needed to separate them keeping their respective
- * positioning, and returns the result in the input array. An input
- * separation buffer added to the amount in both directions. We assume that
- * the two rectangles do intersect.
- */
- IGeometry.calcSeparationAmount = function (rectA, rectB, overlapAmount, separationBuffer) {
- if (!rectA.intersects(rectB)) {
- throw "assert failed";
- }
- var directions = new Array(2);
- this.decideDirectionsForOverlappingNodes(rectA, rectB, directions);
- overlapAmount[0] = Math.min(rectA.getRight(), rectB.getRight()) - Math.max(rectA.x, rectB.x);
- overlapAmount[1] = Math.min(rectA.getBottom(), rectB.getBottom()) - Math.max(rectA.y, rectB.y);
- // update the overlapping amounts for the following cases:
- if (rectA.getX() <= rectB.getX() && rectA.getRight() >= rectB.getRight()) {
- /* Case x.1:
- *
- * rectA
- * | |
- * | _________ |
- * | | | |
- * |________|_______|______|
- * | |
- * | |
- * rectB
- */
- overlapAmount[0] += Math.min(rectB.getX() - rectA.getX(), rectA.getRight() - rectB.getRight());
- } else if (rectB.getX() <= rectA.getX() && rectB.getRight() >= rectA.getRight()) {
- /* Case x.2:
- *
- * rectB
- * | |
- * | _________ |
- * | | | |
- * |________|_______|______|
- * | |
- * | |
- * rectA
- */
- overlapAmount[0] += Math.min(rectA.getX() - rectB.getX(), rectB.getRight() - rectA.getRight());
- }
- if (rectA.getY() <= rectB.getY() && rectA.getBottom() >= rectB.getBottom()) {
- /* Case y.1:
- * ________ rectA
- * |
- * |
- * ______|____ rectB
- * | |
- * | |
- * ______|____|
- * |
- * |
- * |________
- *
- */
- overlapAmount[1] += Math.min(rectB.getY() - rectA.getY(), rectA.getBottom() - rectB.getBottom());
- } else if (rectB.getY() <= rectA.getY() && rectB.getBottom() >= rectA.getBottom()) {
- /* Case y.2:
- * ________ rectB
- * |
- * |
- * ______|____ rectA
- * | |
- * | |
- * ______|____|
- * |
- * |
- * |________
- *
- */
- overlapAmount[1] += Math.min(rectA.getY() - rectB.getY(), rectB.getBottom() - rectA.getBottom());
- }
- // find slope of the line passes two centers
- var slope = Math.abs((rectB.getCenterY() - rectA.getCenterY()) / (rectB.getCenterX() - rectA.getCenterX()));
- // if centers are overlapped
- if (rectB.getCenterY() === rectA.getCenterY() && rectB.getCenterX() === rectA.getCenterX()) {
- // assume the slope is 1 (45 degree)
- slope = 1.0;
- }
- var moveByY = slope * overlapAmount[0];
- var moveByX = overlapAmount[1] / slope;
- if (overlapAmount[0] < moveByX) {
- moveByX = overlapAmount[0];
- } else {
- moveByY = overlapAmount[1];
- }
- // return half the amount so that if each rectangle is moved by these
- // amounts in opposite directions, overlap will be resolved
- overlapAmount[0] = -1 * directions[0] * (moveByX / 2 + separationBuffer);
- overlapAmount[1] = -1 * directions[1] * (moveByY / 2 + separationBuffer);
- };
- /**
- * This method decides the separation direction of overlapping nodes
- *
- * if directions[0] = -1, then rectA goes left
- * if directions[0] = 1, then rectA goes right
- * if directions[1] = -1, then rectA goes up
- * if directions[1] = 1, then rectA goes down
- */
- IGeometry.decideDirectionsForOverlappingNodes = function (rectA, rectB, directions) {
- if (rectA.getCenterX() < rectB.getCenterX()) {
- directions[0] = -1;
- } else {
- directions[0] = 1;
- }
- if (rectA.getCenterY() < rectB.getCenterY()) {
- directions[1] = -1;
- } else {
- directions[1] = 1;
- }
- };
- /**
- * This method calculates the intersection (clipping) points of the two
- * input rectangles with line segment defined by the centers of these two
- * rectangles. The clipping points are saved in the input double array and
- * whether or not the two rectangles overlap is returned.
- */
- IGeometry.getIntersection2 = function (rectA, rectB, result) {
- //result[0-1] will contain clipPoint of rectA, result[2-3] will contain clipPoint of rectB
- var p1x = rectA.getCenterX();
- var p1y = rectA.getCenterY();
- var p2x = rectB.getCenterX();
- var p2y = rectB.getCenterY();
- //if two rectangles intersect, then clipping points are centers
- if (rectA.intersects(rectB)) {
- result[0] = p1x;
- result[1] = p1y;
- result[2] = p2x;
- result[3] = p2y;
- return true;
- }
- //variables for rectA
- var topLeftAx = rectA.getX();
- var topLeftAy = rectA.getY();
- var topRightAx = rectA.getRight();
- var bottomLeftAx = rectA.getX();
- var bottomLeftAy = rectA.getBottom();
- var bottomRightAx = rectA.getRight();
- var halfWidthA = rectA.getWidthHalf();
- var halfHeightA = rectA.getHeightHalf();
- //variables for rectB
- var topLeftBx = rectB.getX();
- var topLeftBy = rectB.getY();
- var topRightBx = rectB.getRight();
- var bottomLeftBx = rectB.getX();
- var bottomLeftBy = rectB.getBottom();
- var bottomRightBx = rectB.getRight();
- var halfWidthB = rectB.getWidthHalf();
- var halfHeightB = rectB.getHeightHalf();
- //flag whether clipping points are found
- var clipPointAFound = false;
- var clipPointBFound = false;
- // line is vertical
- if (p1x === p2x) {
- if (p1y > p2y) {
- result[0] = p1x;
- result[1] = topLeftAy;
- result[2] = p2x;
- result[3] = bottomLeftBy;
- return false;
- } else if (p1y < p2y) {
- result[0] = p1x;
- result[1] = bottomLeftAy;
- result[2] = p2x;
- result[3] = topLeftBy;
- return false;
- } else {
- //not line, return null;
- }
- }
- // line is horizontal
- else if (p1y === p2y) {
- if (p1x > p2x) {
- result[0] = topLeftAx;
- result[1] = p1y;
- result[2] = topRightBx;
- result[3] = p2y;
- return false;
- } else if (p1x < p2x) {
- result[0] = topRightAx;
- result[1] = p1y;
- result[2] = topLeftBx;
- result[3] = p2y;
- return false;
- } else {
- //not valid line, return null;
- }
- } else {
- //slopes of rectA's and rectB's diagonals
- var slopeA = rectA.height / rectA.width;
- var slopeB = rectB.height / rectB.width;
- //slope of line between center of rectA and center of rectB
- var slopePrime = (p2y - p1y) / (p2x - p1x);
- var cardinalDirectionA = void 0;
- var cardinalDirectionB = void 0;
- var tempPointAx = void 0;
- var tempPointAy = void 0;
- var tempPointBx = void 0;
- var tempPointBy = void 0;
- //determine whether clipping point is the corner of nodeA
- if (-slopeA === slopePrime) {
- if (p1x > p2x) {
- result[0] = bottomLeftAx;
- result[1] = bottomLeftAy;
- clipPointAFound = true;
- } else {
- result[0] = topRightAx;
- result[1] = topLeftAy;
- clipPointAFound = true;
- }
- } else if (slopeA === slopePrime) {
- if (p1x > p2x) {
- result[0] = topLeftAx;
- result[1] = topLeftAy;
- clipPointAFound = true;
- } else {
- result[0] = bottomRightAx;
- result[1] = bottomLeftAy;
- clipPointAFound = true;
- }
- }
- //determine whether clipping point is the corner of nodeB
- if (-slopeB === slopePrime) {
- if (p2x > p1x) {
- result[2] = bottomLeftBx;
- result[3] = bottomLeftBy;
- clipPointBFound = true;
- } else {
- result[2] = topRightBx;
- result[3] = topLeftBy;
- clipPointBFound = true;
- }
- } else if (slopeB === slopePrime) {
- if (p2x > p1x) {
- result[2] = topLeftBx;
- result[3] = topLeftBy;
- clipPointBFound = true;
- } else {
- result[2] = bottomRightBx;
- result[3] = bottomLeftBy;
- clipPointBFound = true;
- }
- }
- //if both clipping points are corners
- if (clipPointAFound && clipPointBFound) {
- return false;
- }
- //determine Cardinal Direction of rectangles
- if (p1x > p2x) {
- if (p1y > p2y) {
- cardinalDirectionA = this.getCardinalDirection(slopeA, slopePrime, 4);
- cardinalDirectionB = this.getCardinalDirection(slopeB, slopePrime, 2);
- } else {
- cardinalDirectionA = this.getCardinalDirection(-slopeA, slopePrime, 3);
- cardinalDirectionB = this.getCardinalDirection(-slopeB, slopePrime, 1);
- }
- } else {
- if (p1y > p2y) {
- cardinalDirectionA = this.getCardinalDirection(-slopeA, slopePrime, 1);
- cardinalDirectionB = this.getCardinalDirection(-slopeB, slopePrime, 3);
- } else {
- cardinalDirectionA = this.getCardinalDirection(slopeA, slopePrime, 2);
- cardinalDirectionB = this.getCardinalDirection(slopeB, slopePrime, 4);
- }
- }
- //calculate clipping Point if it is not found before
- if (!clipPointAFound) {
- switch (cardinalDirectionA) {
- case 1:
- tempPointAy = topLeftAy;
- tempPointAx = p1x + -halfHeightA / slopePrime;
- result[0] = tempPointAx;
- result[1] = tempPointAy;
- break;
- case 2:
- tempPointAx = bottomRightAx;
- tempPointAy = p1y + halfWidthA * slopePrime;
- result[0] = tempPointAx;
- result[1] = tempPointAy;
- break;
- case 3:
- tempPointAy = bottomLeftAy;
- tempPointAx = p1x + halfHeightA / slopePrime;
- result[0] = tempPointAx;
- result[1] = tempPointAy;
- break;
- case 4:
- tempPointAx = bottomLeftAx;
- tempPointAy = p1y + -halfWidthA * slopePrime;
- result[0] = tempPointAx;
- result[1] = tempPointAy;
- break;
- }
- }
- if (!clipPointBFound) {
- switch (cardinalDirectionB) {
- case 1:
- tempPointBy = topLeftBy;
- tempPointBx = p2x + -halfHeightB / slopePrime;
- result[2] = tempPointBx;
- result[3] = tempPointBy;
- break;
- case 2:
- tempPointBx = bottomRightBx;
- tempPointBy = p2y + halfWidthB * slopePrime;
- result[2] = tempPointBx;
- result[3] = tempPointBy;
- break;
- case 3:
- tempPointBy = bottomLeftBy;
- tempPointBx = p2x + halfHeightB / slopePrime;
- result[2] = tempPointBx;
- result[3] = tempPointBy;
- break;
- case 4:
- tempPointBx = bottomLeftBx;
- tempPointBy = p2y + -halfWidthB * slopePrime;
- result[2] = tempPointBx;
- result[3] = tempPointBy;
- break;
- }
- }
- }
- return false;
- };
- /**
- * This method returns in which cardinal direction does input point stays
- * 1: North
- * 2: East
- * 3: South
- * 4: West
- */
- IGeometry.getCardinalDirection = function (slope, slopePrime, line) {
- if (slope > slopePrime) {
- return line;
- } else {
- return 1 + line % 4;
- }
- };
- /**
- * This method calculates the intersection of the two lines defined by
- * point pairs (s1,s2) and (f1,f2).
- */
- IGeometry.getIntersection = function (s1, s2, f1, f2) {
- if (f2 == null) {
- return this.getIntersection2(s1, s2, f1);
- }
- var x1 = s1.x;
- var y1 = s1.y;
- var x2 = s2.x;
- var y2 = s2.y;
- var x3 = f1.x;
- var y3 = f1.y;
- var x4 = f2.x;
- var y4 = f2.y;
- var x = void 0,
- y = void 0; // intersection point
- var a1 = void 0,
- a2 = void 0,
- b1 = void 0,
- b2 = void 0,
- c1 = void 0,
- c2 = void 0; // coefficients of line eqns.
- var denom = void 0;
- a1 = y2 - y1;
- b1 = x1 - x2;
- c1 = x2 * y1 - x1 * y2; // { a1*x + b1*y + c1 = 0 is line 1 }
- a2 = y4 - y3;
- b2 = x3 - x4;
- c2 = x4 * y3 - x3 * y4; // { a2*x + b2*y + c2 = 0 is line 2 }
- denom = a1 * b2 - a2 * b1;
- if (denom === 0) {
- return null;
- }
- x = (b1 * c2 - b2 * c1) / denom;
- y = (a2 * c1 - a1 * c2) / denom;
- return new Point(x, y);
- };
- /**
- * This method finds and returns the angle of the vector from the + x-axis
- * in clockwise direction (compatible w/ Java coordinate system!).
- */
- IGeometry.angleOfVector = function (Cx, Cy, Nx, Ny) {
- var C_angle = void 0;
- if (Cx !== Nx) {
- C_angle = Math.atan((Ny - Cy) / (Nx - Cx));
- if (Nx < Cx) {
- C_angle += Math.PI;
- } else if (Ny < Cy) {
- C_angle += this.TWO_PI;
- }
- } else if (Ny < Cy) {
- C_angle = this.ONE_AND_HALF_PI; // 270 degrees
- } else {
- C_angle = this.HALF_PI; // 90 degrees
- }
- return C_angle;
- };
- /**
- * This method checks whether the given two line segments (one with point
- * p1 and p2, the other with point p3 and p4) intersect at a point other
- * than these points.
- */
- IGeometry.doIntersect = function (p1, p2, p3, p4) {
- var a = p1.x;
- var b = p1.y;
- var c = p2.x;
- var d = p2.y;
- var p = p3.x;
- var q = p3.y;
- var r = p4.x;
- var s = p4.y;
- var det = (c - a) * (s - q) - (r - p) * (d - b);
- if (det === 0) {
- return false;
- } else {
- var lambda = ((s - q) * (r - a) + (p - r) * (s - b)) / det;
- var gamma = ((b - d) * (r - a) + (c - a) * (s - b)) / det;
- return 0 < lambda && lambda < 1 && 0 < gamma && gamma < 1;
- }
- };
- // -----------------------------------------------------------------------------
- // Section: Class Constants
- // -----------------------------------------------------------------------------
- /**
- * Some useful pre-calculated constants
- */
- IGeometry.HALF_PI = 0.5 * Math.PI;
- IGeometry.ONE_AND_HALF_PI = 1.5 * Math.PI;
- IGeometry.TWO_PI = 2.0 * Math.PI;
- IGeometry.THREE_PI = 3.0 * Math.PI;
- module.exports = IGeometry;
- /***/ }),
- /* 9 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- function IMath() {}
- /**
- * This method returns the sign of the input value.
- */
- IMath.sign = function (value) {
- if (value > 0) {
- return 1;
- } else if (value < 0) {
- return -1;
- } else {
- return 0;
- }
- };
- IMath.floor = function (value) {
- return value < 0 ? Math.ceil(value) : Math.floor(value);
- };
- IMath.ceil = function (value) {
- return value < 0 ? Math.floor(value) : Math.ceil(value);
- };
- module.exports = IMath;
- /***/ }),
- /* 10 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- function Integer() {}
- Integer.MAX_VALUE = 2147483647;
- Integer.MIN_VALUE = -2147483648;
- module.exports = Integer;
- /***/ }),
- /* 11 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- var nodeFrom = function nodeFrom(value) {
- return { value: value, next: null, prev: null };
- };
- var add = function add(prev, node, next, list) {
- if (prev !== null) {
- prev.next = node;
- } else {
- list.head = node;
- }
- if (next !== null) {
- next.prev = node;
- } else {
- list.tail = node;
- }
- node.prev = prev;
- node.next = next;
- list.length++;
- return node;
- };
- var _remove = function _remove(node, list) {
- var prev = node.prev,
- next = node.next;
- if (prev !== null) {
- prev.next = next;
- } else {
- list.head = next;
- }
- if (next !== null) {
- next.prev = prev;
- } else {
- list.tail = prev;
- }
- node.prev = node.next = null;
- list.length--;
- return node;
- };
- var LinkedList = function () {
- function LinkedList(vals) {
- var _this = this;
- _classCallCheck(this, LinkedList);
- this.length = 0;
- this.head = null;
- this.tail = null;
- if (vals != null) {
- vals.forEach(function (v) {
- return _this.push(v);
- });
- }
- }
- _createClass(LinkedList, [{
- key: "size",
- value: function size() {
- return this.length;
- }
- }, {
- key: "insertBefore",
- value: function insertBefore(val, otherNode) {
- return add(otherNode.prev, nodeFrom(val), otherNode, this);
- }
- }, {
- key: "insertAfter",
- value: function insertAfter(val, otherNode) {
- return add(otherNode, nodeFrom(val), otherNode.next, this);
- }
- }, {
- key: "insertNodeBefore",
- value: function insertNodeBefore(newNode, otherNode) {
- return add(otherNode.prev, newNode, otherNode, this);
- }
- }, {
- key: "insertNodeAfter",
- value: function insertNodeAfter(newNode, otherNode) {
- return add(otherNode, newNode, otherNode.next, this);
- }
- }, {
- key: "push",
- value: function push(val) {
- return add(this.tail, nodeFrom(val), null, this);
- }
- }, {
- key: "unshift",
- value: function unshift(val) {
- return add(null, nodeFrom(val), this.head, this);
- }
- }, {
- key: "remove",
- value: function remove(node) {
- return _remove(node, this);
- }
- }, {
- key: "pop",
- value: function pop() {
- return _remove(this.tail, this).value;
- }
- }, {
- key: "popNode",
- value: function popNode() {
- return _remove(this.tail, this);
- }
- }, {
- key: "shift",
- value: function shift() {
- return _remove(this.head, this).value;
- }
- }, {
- key: "shiftNode",
- value: function shiftNode() {
- return _remove(this.head, this);
- }
- }, {
- key: "get_object_at",
- value: function get_object_at(index) {
- if (index <= this.length()) {
- var i = 1;
- var current = this.head;
- while (i < index) {
- current = current.next;
- i++;
- }
- return current.value;
- }
- }
- }, {
- key: "set_object_at",
- value: function set_object_at(index, value) {
- if (index <= this.length()) {
- var i = 1;
- var current = this.head;
- while (i < index) {
- current = current.next;
- i++;
- }
- current.value = value;
- }
- }
- }]);
- return LinkedList;
- }();
- module.exports = LinkedList;
- /***/ }),
- /* 12 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- /*
- *This class is the javascript implementation of the Point.java class in jdk
- */
- function Point(x, y, p) {
- this.x = null;
- this.y = null;
- if (x == null && y == null && p == null) {
- this.x = 0;
- this.y = 0;
- } else if (typeof x == 'number' && typeof y == 'number' && p == null) {
- this.x = x;
- this.y = y;
- } else if (x.constructor.name == 'Point' && y == null && p == null) {
- p = x;
- this.x = p.x;
- this.y = p.y;
- }
- }
- Point.prototype.getX = function () {
- return this.x;
- };
- Point.prototype.getY = function () {
- return this.y;
- };
- Point.prototype.getLocation = function () {
- return new Point(this.x, this.y);
- };
- Point.prototype.setLocation = function (x, y, p) {
- if (x.constructor.name == 'Point' && y == null && p == null) {
- p = x;
- this.setLocation(p.x, p.y);
- } else if (typeof x == 'number' && typeof y == 'number' && p == null) {
- //if both parameters are integer just move (x,y) location
- if (parseInt(x) == x && parseInt(y) == y) {
- this.move(x, y);
- } else {
- this.x = Math.floor(x + 0.5);
- this.y = Math.floor(y + 0.5);
- }
- }
- };
- Point.prototype.move = function (x, y) {
- this.x = x;
- this.y = y;
- };
- Point.prototype.translate = function (dx, dy) {
- this.x += dx;
- this.y += dy;
- };
- Point.prototype.equals = function (obj) {
- if (obj.constructor.name == "Point") {
- var pt = obj;
- return this.x == pt.x && this.y == pt.y;
- }
- return this == obj;
- };
- Point.prototype.toString = function () {
- return new Point().constructor.name + "[x=" + this.x + ",y=" + this.y + "]";
- };
- module.exports = Point;
- /***/ }),
- /* 13 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- function RectangleD(x, y, width, height) {
- this.x = 0;
- this.y = 0;
- this.width = 0;
- this.height = 0;
- if (x != null && y != null && width != null && height != null) {
- this.x = x;
- this.y = y;
- this.width = width;
- this.height = height;
- }
- }
- RectangleD.prototype.getX = function () {
- return this.x;
- };
- RectangleD.prototype.setX = function (x) {
- this.x = x;
- };
- RectangleD.prototype.getY = function () {
- return this.y;
- };
- RectangleD.prototype.setY = function (y) {
- this.y = y;
- };
- RectangleD.prototype.getWidth = function () {
- return this.width;
- };
- RectangleD.prototype.setWidth = function (width) {
- this.width = width;
- };
- RectangleD.prototype.getHeight = function () {
- return this.height;
- };
- RectangleD.prototype.setHeight = function (height) {
- this.height = height;
- };
- RectangleD.prototype.getRight = function () {
- return this.x + this.width;
- };
- RectangleD.prototype.getBottom = function () {
- return this.y + this.height;
- };
- RectangleD.prototype.intersects = function (a) {
- if (this.getRight() < a.x) {
- return false;
- }
- if (this.getBottom() < a.y) {
- return false;
- }
- if (a.getRight() < this.x) {
- return false;
- }
- if (a.getBottom() < this.y) {
- return false;
- }
- return true;
- };
- RectangleD.prototype.getCenterX = function () {
- return this.x + this.width / 2;
- };
- RectangleD.prototype.getMinX = function () {
- return this.getX();
- };
- RectangleD.prototype.getMaxX = function () {
- return this.getX() + this.width;
- };
- RectangleD.prototype.getCenterY = function () {
- return this.y + this.height / 2;
- };
- RectangleD.prototype.getMinY = function () {
- return this.getY();
- };
- RectangleD.prototype.getMaxY = function () {
- return this.getY() + this.height;
- };
- RectangleD.prototype.getWidthHalf = function () {
- return this.width / 2;
- };
- RectangleD.prototype.getHeightHalf = function () {
- return this.height / 2;
- };
- module.exports = RectangleD;
- /***/ }),
- /* 14 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
- function UniqueIDGeneretor() {}
- UniqueIDGeneretor.lastID = 0;
- UniqueIDGeneretor.createID = function (obj) {
- if (UniqueIDGeneretor.isPrimitive(obj)) {
- return obj;
- }
- if (obj.uniqueID != null) {
- return obj.uniqueID;
- }
- obj.uniqueID = UniqueIDGeneretor.getString();
- UniqueIDGeneretor.lastID++;
- return obj.uniqueID;
- };
- UniqueIDGeneretor.getString = function (id) {
- if (id == null) id = UniqueIDGeneretor.lastID;
- return "Object#" + id + "";
- };
- UniqueIDGeneretor.isPrimitive = function (arg) {
- var type = typeof arg === "undefined" ? "undefined" : _typeof(arg);
- return arg == null || type != "object" && type != "function";
- };
- module.exports = UniqueIDGeneretor;
- /***/ }),
- /* 15 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- function _toConsumableArray(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } else { return Array.from(arr); } }
- var LayoutConstants = __webpack_require__(0);
- var LGraphManager = __webpack_require__(6);
- var LNode = __webpack_require__(3);
- var LEdge = __webpack_require__(1);
- var LGraph = __webpack_require__(5);
- var PointD = __webpack_require__(4);
- var Transform = __webpack_require__(17);
- var Emitter = __webpack_require__(27);
- function Layout(isRemoteUse) {
- Emitter.call(this);
- //Layout Quality: 0:draft, 1:default, 2:proof
- this.layoutQuality = LayoutConstants.QUALITY;
- //Whether layout should create bendpoints as needed or not
- this.createBendsAsNeeded = LayoutConstants.DEFAULT_CREATE_BENDS_AS_NEEDED;
- //Whether layout should be incremental or not
- this.incremental = LayoutConstants.DEFAULT_INCREMENTAL;
- //Whether we animate from before to after layout node positions
- this.animationOnLayout = LayoutConstants.DEFAULT_ANIMATION_ON_LAYOUT;
- //Whether we animate the layout process or not
- this.animationDuringLayout = LayoutConstants.DEFAULT_ANIMATION_DURING_LAYOUT;
- //Number iterations that should be done between two successive animations
- this.animationPeriod = LayoutConstants.DEFAULT_ANIMATION_PERIOD;
- /**
- * Whether or not leaf nodes (non-compound nodes) are of uniform sizes. When
- * they are, both spring and repulsion forces between two leaf nodes can be
- * calculated without the expensive clipping point calculations, resulting
- * in major speed-up.
- */
- this.uniformLeafNodeSizes = LayoutConstants.DEFAULT_UNIFORM_LEAF_NODE_SIZES;
- /**
- * This is used for creation of bendpoints by using dummy nodes and edges.
- * Maps an LEdge to its dummy bendpoint path.
- */
- this.edgeToDummyNodes = new Map();
- this.graphManager = new LGraphManager(this);
- this.isLayoutFinished = false;
- this.isSubLayout = false;
- this.isRemoteUse = false;
- if (isRemoteUse != null) {
- this.isRemoteUse = isRemoteUse;
- }
- }
- Layout.RANDOM_SEED = 1;
- Layout.prototype = Object.create(Emitter.prototype);
- Layout.prototype.getGraphManager = function () {
- return this.graphManager;
- };
- Layout.prototype.getAllNodes = function () {
- return this.graphManager.getAllNodes();
- };
- Layout.prototype.getAllEdges = function () {
- return this.graphManager.getAllEdges();
- };
- Layout.prototype.getAllNodesToApplyGravitation = function () {
- return this.graphManager.getAllNodesToApplyGravitation();
- };
- Layout.prototype.newGraphManager = function () {
- var gm = new LGraphManager(this);
- this.graphManager = gm;
- return gm;
- };
- Layout.prototype.newGraph = function (vGraph) {
- return new LGraph(null, this.graphManager, vGraph);
- };
- Layout.prototype.newNode = function (vNode) {
- return new LNode(this.graphManager, vNode);
- };
- Layout.prototype.newEdge = function (vEdge) {
- return new LEdge(null, null, vEdge);
- };
- Layout.prototype.checkLayoutSuccess = function () {
- return this.graphManager.getRoot() == null || this.graphManager.getRoot().getNodes().length == 0 || this.graphManager.includesInvalidEdge();
- };
- Layout.prototype.runLayout = function () {
- this.isLayoutFinished = false;
- if (this.tilingPreLayout) {
- this.tilingPreLayout();
- }
- this.initParameters();
- var isLayoutSuccessfull;
- if (this.checkLayoutSuccess()) {
- isLayoutSuccessfull = false;
- } else {
- isLayoutSuccessfull = this.layout();
- }
- if (LayoutConstants.ANIMATE === 'during') {
- // If this is a 'during' layout animation. Layout is not finished yet.
- // We need to perform these in index.js when layout is really finished.
- return false;
- }
- if (isLayoutSuccessfull) {
- if (!this.isSubLayout) {
- this.doPostLayout();
- }
- }
- if (this.tilingPostLayout) {
- this.tilingPostLayout();
- }
- this.isLayoutFinished = true;
- return isLayoutSuccessfull;
- };
- /**
- * This method performs the operations required after layout.
- */
- Layout.prototype.doPostLayout = function () {
- //assert !isSubLayout : "Should not be called on sub-layout!";
- // Propagate geometric changes to v-level objects
- if (!this.incremental) {
- this.transform();
- }
- this.update();
- };
- /**
- * This method updates the geometry of the target graph according to
- * calculated layout.
- */
- Layout.prototype.update2 = function () {
- // update bend points
- if (this.createBendsAsNeeded) {
- this.createBendpointsFromDummyNodes();
- // reset all edges, since the topology has changed
- this.graphManager.resetAllEdges();
- }
- // perform edge, node and root updates if layout is not called
- // remotely
- if (!this.isRemoteUse) {
- // update all edges
- var edge;
- var allEdges = this.graphManager.getAllEdges();
- for (var i = 0; i < allEdges.length; i++) {
- edge = allEdges[i];
- // this.update(edge);
- }
- // recursively update nodes
- var node;
- var nodes = this.graphManager.getRoot().getNodes();
- for (var i = 0; i < nodes.length; i++) {
- node = nodes[i];
- // this.update(node);
- }
- // update root graph
- this.update(this.graphManager.getRoot());
- }
- };
- Layout.prototype.update = function (obj) {
- if (obj == null) {
- this.update2();
- } else if (obj instanceof LNode) {
- var node = obj;
- if (node.getChild() != null) {
- // since node is compound, recursively update child nodes
- var nodes = node.getChild().getNodes();
- for (var i = 0; i < nodes.length; i++) {
- update(nodes[i]);
- }
- }
- // if the l-level node is associated with a v-level graph object,
- // then it is assumed that the v-level node implements the
- // interface Updatable.
- if (node.vGraphObject != null) {
- // cast to Updatable without any type check
- var vNode = node.vGraphObject;
- // call the update method of the interface
- vNode.update(node);
- }
- } else if (obj instanceof LEdge) {
- var edge = obj;
- // if the l-level edge is associated with a v-level graph object,
- // then it is assumed that the v-level edge implements the
- // interface Updatable.
- if (edge.vGraphObject != null) {
- // cast to Updatable without any type check
- var vEdge = edge.vGraphObject;
- // call the update method of the interface
- vEdge.update(edge);
- }
- } else if (obj instanceof LGraph) {
- var graph = obj;
- // if the l-level graph is associated with a v-level graph object,
- // then it is assumed that the v-level object implements the
- // interface Updatable.
- if (graph.vGraphObject != null) {
- // cast to Updatable without any type check
- var vGraph = graph.vGraphObject;
- // call the update method of the interface
- vGraph.update(graph);
- }
- }
- };
- /**
- * This method is used to set all layout parameters to default values
- * determined at compile time.
- */
- Layout.prototype.initParameters = function () {
- if (!this.isSubLayout) {
- this.layoutQuality = LayoutConstants.QUALITY;
- this.animationDuringLayout = LayoutConstants.DEFAULT_ANIMATION_DURING_LAYOUT;
- this.animationPeriod = LayoutConstants.DEFAULT_ANIMATION_PERIOD;
- this.animationOnLayout = LayoutConstants.DEFAULT_ANIMATION_ON_LAYOUT;
- this.incremental = LayoutConstants.DEFAULT_INCREMENTAL;
- this.createBendsAsNeeded = LayoutConstants.DEFAULT_CREATE_BENDS_AS_NEEDED;
- this.uniformLeafNodeSizes = LayoutConstants.DEFAULT_UNIFORM_LEAF_NODE_SIZES;
- }
- if (this.animationDuringLayout) {
- this.animationOnLayout = false;
- }
- };
- Layout.prototype.transform = function (newLeftTop) {
- if (newLeftTop == undefined) {
- this.transform(new PointD(0, 0));
- } else {
- // create a transformation object (from Eclipse to layout). When an
- // inverse transform is applied, we get upper-left coordinate of the
- // drawing or the root graph at given input coordinate (some margins
- // already included in calculation of left-top).
- var trans = new Transform();
- var leftTop = this.graphManager.getRoot().updateLeftTop();
- if (leftTop != null) {
- trans.setWorldOrgX(newLeftTop.x);
- trans.setWorldOrgY(newLeftTop.y);
- trans.setDeviceOrgX(leftTop.x);
- trans.setDeviceOrgY(leftTop.y);
- var nodes = this.getAllNodes();
- var node;
- for (var i = 0; i < nodes.length; i++) {
- node = nodes[i];
- node.transform(trans);
- }
- }
- }
- };
- Layout.prototype.positionNodesRandomly = function (graph) {
- if (graph == undefined) {
- //assert !this.incremental;
- this.positionNodesRandomly(this.getGraphManager().getRoot());
- this.getGraphManager().getRoot().updateBounds(true);
- } else {
- var lNode;
- var childGraph;
- var nodes = graph.getNodes();
- for (var i = 0; i < nodes.length; i++) {
- lNode = nodes[i];
- childGraph = lNode.getChild();
- if (childGraph == null) {
- lNode.scatter();
- } else if (childGraph.getNodes().length == 0) {
- lNode.scatter();
- } else {
- this.positionNodesRandomly(childGraph);
- lNode.updateBounds();
- }
- }
- }
- };
- /**
- * This method returns a list of trees where each tree is represented as a
- * list of l-nodes. The method returns a list of size 0 when:
- * - The graph is not flat or
- * - One of the component(s) of the graph is not a tree.
- */
- Layout.prototype.getFlatForest = function () {
- var flatForest = [];
- var isForest = true;
- // Quick reference for all nodes in the graph manager associated with
- // this layout. The list should not be changed.
- var allNodes = this.graphManager.getRoot().getNodes();
- // First be sure that the graph is flat
- var isFlat = true;
- for (var i = 0; i < allNodes.length; i++) {
- if (allNodes[i].getChild() != null) {
- isFlat = false;
- }
- }
- // Return empty forest if the graph is not flat.
- if (!isFlat) {
- return flatForest;
- }
- // Run BFS for each component of the graph.
- var visited = new Set();
- var toBeVisited = [];
- var parents = new Map();
- var unProcessedNodes = [];
- unProcessedNodes = unProcessedNodes.concat(allNodes);
- // Each iteration of this loop finds a component of the graph and
- // decides whether it is a tree or not. If it is a tree, adds it to the
- // forest and continued with the next component.
- while (unProcessedNodes.length > 0 && isForest) {
- toBeVisited.push(unProcessedNodes[0]);
- // Start the BFS. Each iteration of this loop visits a node in a
- // BFS manner.
- while (toBeVisited.length > 0 && isForest) {
- //pool operation
- var currentNode = toBeVisited[0];
- toBeVisited.splice(0, 1);
- visited.add(currentNode);
- // Traverse all neighbors of this node
- var neighborEdges = currentNode.getEdges();
- for (var i = 0; i < neighborEdges.length; i++) {
- var currentNeighbor = neighborEdges[i].getOtherEnd(currentNode);
- // If BFS is not growing from this neighbor.
- if (parents.get(currentNode) != currentNeighbor) {
- // We haven't previously visited this neighbor.
- if (!visited.has(currentNeighbor)) {
- toBeVisited.push(currentNeighbor);
- parents.set(currentNeighbor, currentNode);
- }
- // Since we have previously visited this neighbor and
- // this neighbor is not parent of currentNode, given
- // graph contains a component that is not tree, hence
- // it is not a forest.
- else {
- isForest = false;
- break;
- }
- }
- }
- }
- // The graph contains a component that is not a tree. Empty
- // previously found trees. The method will end.
- if (!isForest) {
- flatForest = [];
- }
- // Save currently visited nodes as a tree in our forest. Reset
- // visited and parents lists. Continue with the next component of
- // the graph, if any.
- else {
- var temp = [].concat(_toConsumableArray(visited));
- flatForest.push(temp);
- //flatForest = flatForest.concat(temp);
- //unProcessedNodes.removeAll(visited);
- for (var i = 0; i < temp.length; i++) {
- var value = temp[i];
- var index = unProcessedNodes.indexOf(value);
- if (index > -1) {
- unProcessedNodes.splice(index, 1);
- }
- }
- visited = new Set();
- parents = new Map();
- }
- }
- return flatForest;
- };
- /**
- * This method creates dummy nodes (an l-level node with minimal dimensions)
- * for the given edge (one per bendpoint). The existing l-level structure
- * is updated accordingly.
- */
- Layout.prototype.createDummyNodesForBendpoints = function (edge) {
- var dummyNodes = [];
- var prev = edge.source;
- var graph = this.graphManager.calcLowestCommonAncestor(edge.source, edge.target);
- for (var i = 0; i < edge.bendpoints.length; i++) {
- // create new dummy node
- var dummyNode = this.newNode(null);
- dummyNode.setRect(new Point(0, 0), new Dimension(1, 1));
- graph.add(dummyNode);
- // create new dummy edge between prev and dummy node
- var dummyEdge = this.newEdge(null);
- this.graphManager.add(dummyEdge, prev, dummyNode);
- dummyNodes.add(dummyNode);
- prev = dummyNode;
- }
- var dummyEdge = this.newEdge(null);
- this.graphManager.add(dummyEdge, prev, edge.target);
- this.edgeToDummyNodes.set(edge, dummyNodes);
- // remove real edge from graph manager if it is inter-graph
- if (edge.isInterGraph()) {
- this.graphManager.remove(edge);
- }
- // else, remove the edge from the current graph
- else {
- graph.remove(edge);
- }
- return dummyNodes;
- };
- /**
- * This method creates bendpoints for edges from the dummy nodes
- * at l-level.
- */
- Layout.prototype.createBendpointsFromDummyNodes = function () {
- var edges = [];
- edges = edges.concat(this.graphManager.getAllEdges());
- edges = [].concat(_toConsumableArray(this.edgeToDummyNodes.keys())).concat(edges);
- for (var k = 0; k < edges.length; k++) {
- var lEdge = edges[k];
- if (lEdge.bendpoints.length > 0) {
- var path = this.edgeToDummyNodes.get(lEdge);
- for (var i = 0; i < path.length; i++) {
- var dummyNode = path[i];
- var p = new PointD(dummyNode.getCenterX(), dummyNode.getCenterY());
- // update bendpoint's location according to dummy node
- var ebp = lEdge.bendpoints.get(i);
- ebp.x = p.x;
- ebp.y = p.y;
- // remove the dummy node, dummy edges incident with this
- // dummy node is also removed (within the remove method)
- dummyNode.getOwner().remove(dummyNode);
- }
- // add the real edge to graph
- this.graphManager.add(lEdge, lEdge.source, lEdge.target);
- }
- }
- };
- Layout.transform = function (sliderValue, defaultValue, minDiv, maxMul) {
- if (minDiv != undefined && maxMul != undefined) {
- var value = defaultValue;
- if (sliderValue <= 50) {
- var minValue = defaultValue / minDiv;
- value -= (defaultValue - minValue) / 50 * (50 - sliderValue);
- } else {
- var maxValue = defaultValue * maxMul;
- value += (maxValue - defaultValue) / 50 * (sliderValue - 50);
- }
- return value;
- } else {
- var a, b;
- if (sliderValue <= 50) {
- a = 9.0 * defaultValue / 500.0;
- b = defaultValue / 10.0;
- } else {
- a = 9.0 * defaultValue / 50.0;
- b = -8 * defaultValue;
- }
- return a * sliderValue + b;
- }
- };
- /**
- * This method finds and returns the center of the given nodes, assuming
- * that the given nodes form a tree in themselves.
- */
- Layout.findCenterOfTree = function (nodes) {
- var list = [];
- list = list.concat(nodes);
- var removedNodes = [];
- var remainingDegrees = new Map();
- var foundCenter = false;
- var centerNode = null;
- if (list.length == 1 || list.length == 2) {
- foundCenter = true;
- centerNode = list[0];
- }
- for (var i = 0; i < list.length; i++) {
- var node = list[i];
- var degree = node.getNeighborsList().size;
- remainingDegrees.set(node, node.getNeighborsList().size);
- if (degree == 1) {
- removedNodes.push(node);
- }
- }
- var tempList = [];
- tempList = tempList.concat(removedNodes);
- while (!foundCenter) {
- var tempList2 = [];
- tempList2 = tempList2.concat(tempList);
- tempList = [];
- for (var i = 0; i < list.length; i++) {
- var node = list[i];
- var index = list.indexOf(node);
- if (index >= 0) {
- list.splice(index, 1);
- }
- var neighbours = node.getNeighborsList();
- neighbours.forEach(function (neighbour) {
- if (removedNodes.indexOf(neighbour) < 0) {
- var otherDegree = remainingDegrees.get(neighbour);
- var newDegree = otherDegree - 1;
- if (newDegree == 1) {
- tempList.push(neighbour);
- }
- remainingDegrees.set(neighbour, newDegree);
- }
- });
- }
- removedNodes = removedNodes.concat(tempList);
- if (list.length == 1 || list.length == 2) {
- foundCenter = true;
- centerNode = list[0];
- }
- }
- return centerNode;
- };
- /**
- * During the coarsening process, this layout may be referenced by two graph managers
- * this setter function grants access to change the currently being used graph manager
- */
- Layout.prototype.setGraphManager = function (gm) {
- this.graphManager = gm;
- };
- module.exports = Layout;
- /***/ }),
- /* 16 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- function RandomSeed() {}
- // adapted from: https://stackoverflow.com/a/19303725
- RandomSeed.seed = 1;
- RandomSeed.x = 0;
- RandomSeed.nextDouble = function () {
- RandomSeed.x = Math.sin(RandomSeed.seed++) * 10000;
- return RandomSeed.x - Math.floor(RandomSeed.x);
- };
- module.exports = RandomSeed;
- /***/ }),
- /* 17 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var PointD = __webpack_require__(4);
- function Transform(x, y) {
- this.lworldOrgX = 0.0;
- this.lworldOrgY = 0.0;
- this.ldeviceOrgX = 0.0;
- this.ldeviceOrgY = 0.0;
- this.lworldExtX = 1.0;
- this.lworldExtY = 1.0;
- this.ldeviceExtX = 1.0;
- this.ldeviceExtY = 1.0;
- }
- Transform.prototype.getWorldOrgX = function () {
- return this.lworldOrgX;
- };
- Transform.prototype.setWorldOrgX = function (wox) {
- this.lworldOrgX = wox;
- };
- Transform.prototype.getWorldOrgY = function () {
- return this.lworldOrgY;
- };
- Transform.prototype.setWorldOrgY = function (woy) {
- this.lworldOrgY = woy;
- };
- Transform.prototype.getWorldExtX = function () {
- return this.lworldExtX;
- };
- Transform.prototype.setWorldExtX = function (wex) {
- this.lworldExtX = wex;
- };
- Transform.prototype.getWorldExtY = function () {
- return this.lworldExtY;
- };
- Transform.prototype.setWorldExtY = function (wey) {
- this.lworldExtY = wey;
- };
- /* Device related */
- Transform.prototype.getDeviceOrgX = function () {
- return this.ldeviceOrgX;
- };
- Transform.prototype.setDeviceOrgX = function (dox) {
- this.ldeviceOrgX = dox;
- };
- Transform.prototype.getDeviceOrgY = function () {
- return this.ldeviceOrgY;
- };
- Transform.prototype.setDeviceOrgY = function (doy) {
- this.ldeviceOrgY = doy;
- };
- Transform.prototype.getDeviceExtX = function () {
- return this.ldeviceExtX;
- };
- Transform.prototype.setDeviceExtX = function (dex) {
- this.ldeviceExtX = dex;
- };
- Transform.prototype.getDeviceExtY = function () {
- return this.ldeviceExtY;
- };
- Transform.prototype.setDeviceExtY = function (dey) {
- this.ldeviceExtY = dey;
- };
- Transform.prototype.transformX = function (x) {
- var xDevice = 0.0;
- var worldExtX = this.lworldExtX;
- if (worldExtX != 0.0) {
- xDevice = this.ldeviceOrgX + (x - this.lworldOrgX) * this.ldeviceExtX / worldExtX;
- }
- return xDevice;
- };
- Transform.prototype.transformY = function (y) {
- var yDevice = 0.0;
- var worldExtY = this.lworldExtY;
- if (worldExtY != 0.0) {
- yDevice = this.ldeviceOrgY + (y - this.lworldOrgY) * this.ldeviceExtY / worldExtY;
- }
- return yDevice;
- };
- Transform.prototype.inverseTransformX = function (x) {
- var xWorld = 0.0;
- var deviceExtX = this.ldeviceExtX;
- if (deviceExtX != 0.0) {
- xWorld = this.lworldOrgX + (x - this.ldeviceOrgX) * this.lworldExtX / deviceExtX;
- }
- return xWorld;
- };
- Transform.prototype.inverseTransformY = function (y) {
- var yWorld = 0.0;
- var deviceExtY = this.ldeviceExtY;
- if (deviceExtY != 0.0) {
- yWorld = this.lworldOrgY + (y - this.ldeviceOrgY) * this.lworldExtY / deviceExtY;
- }
- return yWorld;
- };
- Transform.prototype.inverseTransformPoint = function (inPoint) {
- var outPoint = new PointD(this.inverseTransformX(inPoint.x), this.inverseTransformY(inPoint.y));
- return outPoint;
- };
- module.exports = Transform;
- /***/ }),
- /* 18 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- function _toConsumableArray(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } else { return Array.from(arr); } }
- var Layout = __webpack_require__(15);
- var FDLayoutConstants = __webpack_require__(7);
- var LayoutConstants = __webpack_require__(0);
- var IGeometry = __webpack_require__(8);
- var IMath = __webpack_require__(9);
- function FDLayout() {
- Layout.call(this);
- this.useSmartIdealEdgeLengthCalculation = FDLayoutConstants.DEFAULT_USE_SMART_IDEAL_EDGE_LENGTH_CALCULATION;
- this.idealEdgeLength = FDLayoutConstants.DEFAULT_EDGE_LENGTH;
- this.springConstant = FDLayoutConstants.DEFAULT_SPRING_STRENGTH;
- this.repulsionConstant = FDLayoutConstants.DEFAULT_REPULSION_STRENGTH;
- this.gravityConstant = FDLayoutConstants.DEFAULT_GRAVITY_STRENGTH;
- this.compoundGravityConstant = FDLayoutConstants.DEFAULT_COMPOUND_GRAVITY_STRENGTH;
- this.gravityRangeFactor = FDLayoutConstants.DEFAULT_GRAVITY_RANGE_FACTOR;
- this.compoundGravityRangeFactor = FDLayoutConstants.DEFAULT_COMPOUND_GRAVITY_RANGE_FACTOR;
- this.displacementThresholdPerNode = 3.0 * FDLayoutConstants.DEFAULT_EDGE_LENGTH / 100;
- this.coolingFactor = FDLayoutConstants.DEFAULT_COOLING_FACTOR_INCREMENTAL;
- this.initialCoolingFactor = FDLayoutConstants.DEFAULT_COOLING_FACTOR_INCREMENTAL;
- this.totalDisplacement = 0.0;
- this.oldTotalDisplacement = 0.0;
- this.maxIterations = FDLayoutConstants.MAX_ITERATIONS;
- }
- FDLayout.prototype = Object.create(Layout.prototype);
- for (var prop in Layout) {
- FDLayout[prop] = Layout[prop];
- }
- FDLayout.prototype.initParameters = function () {
- Layout.prototype.initParameters.call(this, arguments);
- this.totalIterations = 0;
- this.notAnimatedIterations = 0;
- this.useFRGridVariant = FDLayoutConstants.DEFAULT_USE_SMART_REPULSION_RANGE_CALCULATION;
- this.grid = [];
- };
- FDLayout.prototype.calcIdealEdgeLengths = function () {
- var edge;
- var lcaDepth;
- var source;
- var target;
- var sizeOfSourceInLca;
- var sizeOfTargetInLca;
- var allEdges = this.getGraphManager().getAllEdges();
- for (var i = 0; i < allEdges.length; i++) {
- edge = allEdges[i];
- edge.idealLength = this.idealEdgeLength;
- if (edge.isInterGraph) {
- source = edge.getSource();
- target = edge.getTarget();
- sizeOfSourceInLca = edge.getSourceInLca().getEstimatedSize();
- sizeOfTargetInLca = edge.getTargetInLca().getEstimatedSize();
- if (this.useSmartIdealEdgeLengthCalculation) {
- edge.idealLength += sizeOfSourceInLca + sizeOfTargetInLca - 2 * LayoutConstants.SIMPLE_NODE_SIZE;
- }
- lcaDepth = edge.getLca().getInclusionTreeDepth();
- edge.idealLength += FDLayoutConstants.DEFAULT_EDGE_LENGTH * FDLayoutConstants.PER_LEVEL_IDEAL_EDGE_LENGTH_FACTOR * (source.getInclusionTreeDepth() + target.getInclusionTreeDepth() - 2 * lcaDepth);
- }
- }
- };
- FDLayout.prototype.initSpringEmbedder = function () {
- var s = this.getAllNodes().length;
- if (this.incremental) {
- if (s > FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT) {
- this.coolingFactor = Math.max(this.coolingFactor * FDLayoutConstants.COOLING_ADAPTATION_FACTOR, this.coolingFactor - (s - FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT) / (FDLayoutConstants.ADAPTATION_UPPER_NODE_LIMIT - FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT) * this.coolingFactor * (1 - FDLayoutConstants.COOLING_ADAPTATION_FACTOR));
- }
- this.maxNodeDisplacement = FDLayoutConstants.MAX_NODE_DISPLACEMENT_INCREMENTAL;
- } else {
- if (s > FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT) {
- this.coolingFactor = Math.max(FDLayoutConstants.COOLING_ADAPTATION_FACTOR, 1.0 - (s - FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT) / (FDLayoutConstants.ADAPTATION_UPPER_NODE_LIMIT - FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT) * (1 - FDLayoutConstants.COOLING_ADAPTATION_FACTOR));
- } else {
- this.coolingFactor = 1.0;
- }
- this.initialCoolingFactor = this.coolingFactor;
- this.maxNodeDisplacement = FDLayoutConstants.MAX_NODE_DISPLACEMENT;
- }
- this.maxIterations = Math.max(this.getAllNodes().length * 5, this.maxIterations);
- this.totalDisplacementThreshold = this.displacementThresholdPerNode * this.getAllNodes().length;
- this.repulsionRange = this.calcRepulsionRange();
- };
- FDLayout.prototype.calcSpringForces = function () {
- var lEdges = this.getAllEdges();
- var edge;
- for (var i = 0; i < lEdges.length; i++) {
- edge = lEdges[i];
- this.calcSpringForce(edge, edge.idealLength);
- }
- };
- FDLayout.prototype.calcRepulsionForces = function () {
- var gridUpdateAllowed = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : true;
- var forceToNodeSurroundingUpdate = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
- var i, j;
- var nodeA, nodeB;
- var lNodes = this.getAllNodes();
- var processedNodeSet;
- if (this.useFRGridVariant) {
- if (this.totalIterations % FDLayoutConstants.GRID_CALCULATION_CHECK_PERIOD == 1 && gridUpdateAllowed) {
- this.updateGrid();
- }
- processedNodeSet = new Set();
- // calculate repulsion forces between each nodes and its surrounding
- for (i = 0; i < lNodes.length; i++) {
- nodeA = lNodes[i];
- this.calculateRepulsionForceOfANode(nodeA, processedNodeSet, gridUpdateAllowed, forceToNodeSurroundingUpdate);
- processedNodeSet.add(nodeA);
- }
- } else {
- for (i = 0; i < lNodes.length; i++) {
- nodeA = lNodes[i];
- for (j = i + 1; j < lNodes.length; j++) {
- nodeB = lNodes[j];
- // If both nodes are not members of the same graph, skip.
- if (nodeA.getOwner() != nodeB.getOwner()) {
- continue;
- }
- this.calcRepulsionForce(nodeA, nodeB);
- }
- }
- }
- };
- FDLayout.prototype.calcGravitationalForces = function () {
- var node;
- var lNodes = this.getAllNodesToApplyGravitation();
- for (var i = 0; i < lNodes.length; i++) {
- node = lNodes[i];
- this.calcGravitationalForce(node);
- }
- };
- FDLayout.prototype.moveNodes = function () {
- var lNodes = this.getAllNodes();
- var node;
- for (var i = 0; i < lNodes.length; i++) {
- node = lNodes[i];
- node.move();
- }
- };
- FDLayout.prototype.calcSpringForce = function (edge, idealLength) {
- var sourceNode = edge.getSource();
- var targetNode = edge.getTarget();
- var length;
- var springForce;
- var springForceX;
- var springForceY;
- // Update edge length
- if (this.uniformLeafNodeSizes && sourceNode.getChild() == null && targetNode.getChild() == null) {
- edge.updateLengthSimple();
- } else {
- edge.updateLength();
- if (edge.isOverlapingSourceAndTarget) {
- return;
- }
- }
- length = edge.getLength();
- if (length == 0) return;
- // Calculate spring forces
- springForce = this.springConstant * (length - idealLength);
- // Project force onto x and y axes
- springForceX = springForce * (edge.lengthX / length);
- springForceY = springForce * (edge.lengthY / length);
- // Apply forces on the end nodes
- sourceNode.springForceX += springForceX;
- sourceNode.springForceY += springForceY;
- targetNode.springForceX -= springForceX;
- targetNode.springForceY -= springForceY;
- };
- FDLayout.prototype.calcRepulsionForce = function (nodeA, nodeB) {
- var rectA = nodeA.getRect();
- var rectB = nodeB.getRect();
- var overlapAmount = new Array(2);
- var clipPoints = new Array(4);
- var distanceX;
- var distanceY;
- var distanceSquared;
- var distance;
- var repulsionForce;
- var repulsionForceX;
- var repulsionForceY;
- if (rectA.intersects(rectB)) // two nodes overlap
- {
- // calculate separation amount in x and y directions
- IGeometry.calcSeparationAmount(rectA, rectB, overlapAmount, FDLayoutConstants.DEFAULT_EDGE_LENGTH / 2.0);
- repulsionForceX = 2 * overlapAmount[0];
- repulsionForceY = 2 * overlapAmount[1];
- var childrenConstant = nodeA.noOfChildren * nodeB.noOfChildren / (nodeA.noOfChildren + nodeB.noOfChildren);
- // Apply forces on the two nodes
- nodeA.repulsionForceX -= childrenConstant * repulsionForceX;
- nodeA.repulsionForceY -= childrenConstant * repulsionForceY;
- nodeB.repulsionForceX += childrenConstant * repulsionForceX;
- nodeB.repulsionForceY += childrenConstant * repulsionForceY;
- } else // no overlap
- {
- // calculate distance
- if (this.uniformLeafNodeSizes && nodeA.getChild() == null && nodeB.getChild() == null) // simply base repulsion on distance of node centers
- {
- distanceX = rectB.getCenterX() - rectA.getCenterX();
- distanceY = rectB.getCenterY() - rectA.getCenterY();
- } else // use clipping points
- {
- IGeometry.getIntersection(rectA, rectB, clipPoints);
- distanceX = clipPoints[2] - clipPoints[0];
- distanceY = clipPoints[3] - clipPoints[1];
- }
- // No repulsion range. FR grid variant should take care of this.
- if (Math.abs(distanceX) < FDLayoutConstants.MIN_REPULSION_DIST) {
- distanceX = IMath.sign(distanceX) * FDLayoutConstants.MIN_REPULSION_DIST;
- }
- if (Math.abs(distanceY) < FDLayoutConstants.MIN_REPULSION_DIST) {
- distanceY = IMath.sign(distanceY) * FDLayoutConstants.MIN_REPULSION_DIST;
- }
- distanceSquared = distanceX * distanceX + distanceY * distanceY;
- distance = Math.sqrt(distanceSquared);
- repulsionForce = this.repulsionConstant * nodeA.noOfChildren * nodeB.noOfChildren / distanceSquared;
- // Project force onto x and y axes
- repulsionForceX = repulsionForce * distanceX / distance;
- repulsionForceY = repulsionForce * distanceY / distance;
- // Apply forces on the two nodes
- nodeA.repulsionForceX -= repulsionForceX;
- nodeA.repulsionForceY -= repulsionForceY;
- nodeB.repulsionForceX += repulsionForceX;
- nodeB.repulsionForceY += repulsionForceY;
- }
- };
- FDLayout.prototype.calcGravitationalForce = function (node) {
- var ownerGraph;
- var ownerCenterX;
- var ownerCenterY;
- var distanceX;
- var distanceY;
- var absDistanceX;
- var absDistanceY;
- var estimatedSize;
- ownerGraph = node.getOwner();
- ownerCenterX = (ownerGraph.getRight() + ownerGraph.getLeft()) / 2;
- ownerCenterY = (ownerGraph.getTop() + ownerGraph.getBottom()) / 2;
- distanceX = node.getCenterX() - ownerCenterX;
- distanceY = node.getCenterY() - ownerCenterY;
- absDistanceX = Math.abs(distanceX) + node.getWidth() / 2;
- absDistanceY = Math.abs(distanceY) + node.getHeight() / 2;
- if (node.getOwner() == this.graphManager.getRoot()) // in the root graph
- {
- estimatedSize = ownerGraph.getEstimatedSize() * this.gravityRangeFactor;
- if (absDistanceX > estimatedSize || absDistanceY > estimatedSize) {
- node.gravitationForceX = -this.gravityConstant * distanceX;
- node.gravitationForceY = -this.gravityConstant * distanceY;
- }
- } else // inside a compound
- {
- estimatedSize = ownerGraph.getEstimatedSize() * this.compoundGravityRangeFactor;
- if (absDistanceX > estimatedSize || absDistanceY > estimatedSize) {
- node.gravitationForceX = -this.gravityConstant * distanceX * this.compoundGravityConstant;
- node.gravitationForceY = -this.gravityConstant * distanceY * this.compoundGravityConstant;
- }
- }
- };
- FDLayout.prototype.isConverged = function () {
- var converged;
- var oscilating = false;
- if (this.totalIterations > this.maxIterations / 3) {
- oscilating = Math.abs(this.totalDisplacement - this.oldTotalDisplacement) < 2;
- }
- converged = this.totalDisplacement < this.totalDisplacementThreshold;
- this.oldTotalDisplacement = this.totalDisplacement;
- return converged || oscilating;
- };
- FDLayout.prototype.animate = function () {
- if (this.animationDuringLayout && !this.isSubLayout) {
- if (this.notAnimatedIterations == this.animationPeriod) {
- this.update();
- this.notAnimatedIterations = 0;
- } else {
- this.notAnimatedIterations++;
- }
- }
- };
- //This method calculates the number of children (weight) for all nodes
- FDLayout.prototype.calcNoOfChildrenForAllNodes = function () {
- var node;
- var allNodes = this.graphManager.getAllNodes();
- for (var i = 0; i < allNodes.length; i++) {
- node = allNodes[i];
- node.noOfChildren = node.getNoOfChildren();
- }
- };
- // -----------------------------------------------------------------------------
- // Section: FR-Grid Variant Repulsion Force Calculation
- // -----------------------------------------------------------------------------
- FDLayout.prototype.calcGrid = function (graph) {
- var sizeX = 0;
- var sizeY = 0;
- sizeX = parseInt(Math.ceil((graph.getRight() - graph.getLeft()) / this.repulsionRange));
- sizeY = parseInt(Math.ceil((graph.getBottom() - graph.getTop()) / this.repulsionRange));
- var grid = new Array(sizeX);
- for (var i = 0; i < sizeX; i++) {
- grid[i] = new Array(sizeY);
- }
- for (var i = 0; i < sizeX; i++) {
- for (var j = 0; j < sizeY; j++) {
- grid[i][j] = new Array();
- }
- }
- return grid;
- };
- FDLayout.prototype.addNodeToGrid = function (v, left, top) {
- var startX = 0;
- var finishX = 0;
- var startY = 0;
- var finishY = 0;
- startX = parseInt(Math.floor((v.getRect().x - left) / this.repulsionRange));
- finishX = parseInt(Math.floor((v.getRect().width + v.getRect().x - left) / this.repulsionRange));
- startY = parseInt(Math.floor((v.getRect().y - top) / this.repulsionRange));
- finishY = parseInt(Math.floor((v.getRect().height + v.getRect().y - top) / this.repulsionRange));
- for (var i = startX; i <= finishX; i++) {
- for (var j = startY; j <= finishY; j++) {
- this.grid[i][j].push(v);
- v.setGridCoordinates(startX, finishX, startY, finishY);
- }
- }
- };
- FDLayout.prototype.updateGrid = function () {
- var i;
- var nodeA;
- var lNodes = this.getAllNodes();
- this.grid = this.calcGrid(this.graphManager.getRoot());
- // put all nodes to proper grid cells
- for (i = 0; i < lNodes.length; i++) {
- nodeA = lNodes[i];
- this.addNodeToGrid(nodeA, this.graphManager.getRoot().getLeft(), this.graphManager.getRoot().getTop());
- }
- };
- FDLayout.prototype.calculateRepulsionForceOfANode = function (nodeA, processedNodeSet, gridUpdateAllowed, forceToNodeSurroundingUpdate) {
- if (this.totalIterations % FDLayoutConstants.GRID_CALCULATION_CHECK_PERIOD == 1 && gridUpdateAllowed || forceToNodeSurroundingUpdate) {
- var surrounding = new Set();
- nodeA.surrounding = new Array();
- var nodeB;
- var grid = this.grid;
- for (var i = nodeA.startX - 1; i < nodeA.finishX + 2; i++) {
- for (var j = nodeA.startY - 1; j < nodeA.finishY + 2; j++) {
- if (!(i < 0 || j < 0 || i >= grid.length || j >= grid[0].length)) {
- for (var k = 0; k < grid[i][j].length; k++) {
- nodeB = grid[i][j][k];
- // If both nodes are not members of the same graph,
- // or both nodes are the same, skip.
- if (nodeA.getOwner() != nodeB.getOwner() || nodeA == nodeB) {
- continue;
- }
- // check if the repulsion force between
- // nodeA and nodeB has already been calculated
- if (!processedNodeSet.has(nodeB) && !surrounding.has(nodeB)) {
- var distanceX = Math.abs(nodeA.getCenterX() - nodeB.getCenterX()) - (nodeA.getWidth() / 2 + nodeB.getWidth() / 2);
- var distanceY = Math.abs(nodeA.getCenterY() - nodeB.getCenterY()) - (nodeA.getHeight() / 2 + nodeB.getHeight() / 2);
- // if the distance between nodeA and nodeB
- // is less then calculation range
- if (distanceX <= this.repulsionRange && distanceY <= this.repulsionRange) {
- //then add nodeB to surrounding of nodeA
- surrounding.add(nodeB);
- }
- }
- }
- }
- }
- }
- nodeA.surrounding = [].concat(_toConsumableArray(surrounding));
- }
- for (i = 0; i < nodeA.surrounding.length; i++) {
- this.calcRepulsionForce(nodeA, nodeA.surrounding[i]);
- }
- };
- FDLayout.prototype.calcRepulsionRange = function () {
- return 0.0;
- };
- module.exports = FDLayout;
- /***/ }),
- /* 19 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var LEdge = __webpack_require__(1);
- var FDLayoutConstants = __webpack_require__(7);
- function FDLayoutEdge(source, target, vEdge) {
- LEdge.call(this, source, target, vEdge);
- this.idealLength = FDLayoutConstants.DEFAULT_EDGE_LENGTH;
- }
- FDLayoutEdge.prototype = Object.create(LEdge.prototype);
- for (var prop in LEdge) {
- FDLayoutEdge[prop] = LEdge[prop];
- }
- module.exports = FDLayoutEdge;
- /***/ }),
- /* 20 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var LNode = __webpack_require__(3);
- function FDLayoutNode(gm, loc, size, vNode) {
- // alternative constructor is handled inside LNode
- LNode.call(this, gm, loc, size, vNode);
- //Spring, repulsion and gravitational forces acting on this node
- this.springForceX = 0;
- this.springForceY = 0;
- this.repulsionForceX = 0;
- this.repulsionForceY = 0;
- this.gravitationForceX = 0;
- this.gravitationForceY = 0;
- //Amount by which this node is to be moved in this iteration
- this.displacementX = 0;
- this.displacementY = 0;
- //Start and finish grid coordinates that this node is fallen into
- this.startX = 0;
- this.finishX = 0;
- this.startY = 0;
- this.finishY = 0;
- //Geometric neighbors of this node
- this.surrounding = [];
- }
- FDLayoutNode.prototype = Object.create(LNode.prototype);
- for (var prop in LNode) {
- FDLayoutNode[prop] = LNode[prop];
- }
- FDLayoutNode.prototype.setGridCoordinates = function (_startX, _finishX, _startY, _finishY) {
- this.startX = _startX;
- this.finishX = _finishX;
- this.startY = _startY;
- this.finishY = _finishY;
- };
- module.exports = FDLayoutNode;
- /***/ }),
- /* 21 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- function DimensionD(width, height) {
- this.width = 0;
- this.height = 0;
- if (width !== null && height !== null) {
- this.height = height;
- this.width = width;
- }
- }
- DimensionD.prototype.getWidth = function () {
- return this.width;
- };
- DimensionD.prototype.setWidth = function (width) {
- this.width = width;
- };
- DimensionD.prototype.getHeight = function () {
- return this.height;
- };
- DimensionD.prototype.setHeight = function (height) {
- this.height = height;
- };
- module.exports = DimensionD;
- /***/ }),
- /* 22 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var UniqueIDGeneretor = __webpack_require__(14);
- function HashMap() {
- this.map = {};
- this.keys = [];
- }
- HashMap.prototype.put = function (key, value) {
- var theId = UniqueIDGeneretor.createID(key);
- if (!this.contains(theId)) {
- this.map[theId] = value;
- this.keys.push(key);
- }
- };
- HashMap.prototype.contains = function (key) {
- var theId = UniqueIDGeneretor.createID(key);
- return this.map[key] != null;
- };
- HashMap.prototype.get = function (key) {
- var theId = UniqueIDGeneretor.createID(key);
- return this.map[theId];
- };
- HashMap.prototype.keySet = function () {
- return this.keys;
- };
- module.exports = HashMap;
- /***/ }),
- /* 23 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var UniqueIDGeneretor = __webpack_require__(14);
- function HashSet() {
- this.set = {};
- }
- ;
- HashSet.prototype.add = function (obj) {
- var theId = UniqueIDGeneretor.createID(obj);
- if (!this.contains(theId)) this.set[theId] = obj;
- };
- HashSet.prototype.remove = function (obj) {
- delete this.set[UniqueIDGeneretor.createID(obj)];
- };
- HashSet.prototype.clear = function () {
- this.set = {};
- };
- HashSet.prototype.contains = function (obj) {
- return this.set[UniqueIDGeneretor.createID(obj)] == obj;
- };
- HashSet.prototype.isEmpty = function () {
- return this.size() === 0;
- };
- HashSet.prototype.size = function () {
- return Object.keys(this.set).length;
- };
- //concats this.set to the given list
- HashSet.prototype.addAllTo = function (list) {
- var keys = Object.keys(this.set);
- var length = keys.length;
- for (var i = 0; i < length; i++) {
- list.push(this.set[keys[i]]);
- }
- };
- HashSet.prototype.size = function () {
- return Object.keys(this.set).length;
- };
- HashSet.prototype.addAll = function (list) {
- var s = list.length;
- for (var i = 0; i < s; i++) {
- var v = list[i];
- this.add(v);
- }
- };
- module.exports = HashSet;
- /***/ }),
- /* 24 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- /**
- * A classic Quicksort algorithm with Hoare's partition
- * - Works also on LinkedList objects
- *
- * Copyright: i-Vis Research Group, Bilkent University, 2007 - present
- */
- var LinkedList = __webpack_require__(11);
- var Quicksort = function () {
- function Quicksort(A, compareFunction) {
- _classCallCheck(this, Quicksort);
- if (compareFunction !== null || compareFunction !== undefined) this.compareFunction = this._defaultCompareFunction;
- var length = void 0;
- if (A instanceof LinkedList) length = A.size();else length = A.length;
- this._quicksort(A, 0, length - 1);
- }
- _createClass(Quicksort, [{
- key: '_quicksort',
- value: function _quicksort(A, p, r) {
- if (p < r) {
- var q = this._partition(A, p, r);
- this._quicksort(A, p, q);
- this._quicksort(A, q + 1, r);
- }
- }
- }, {
- key: '_partition',
- value: function _partition(A, p, r) {
- var x = this._get(A, p);
- var i = p;
- var j = r;
- while (true) {
- while (this.compareFunction(x, this._get(A, j))) {
- j--;
- }while (this.compareFunction(this._get(A, i), x)) {
- i++;
- }if (i < j) {
- this._swap(A, i, j);
- i++;
- j--;
- } else return j;
- }
- }
- }, {
- key: '_get',
- value: function _get(object, index) {
- if (object instanceof LinkedList) return object.get_object_at(index);else return object[index];
- }
- }, {
- key: '_set',
- value: function _set(object, index, value) {
- if (object instanceof LinkedList) object.set_object_at(index, value);else object[index] = value;
- }
- }, {
- key: '_swap',
- value: function _swap(A, i, j) {
- var temp = this._get(A, i);
- this._set(A, i, this._get(A, j));
- this._set(A, j, temp);
- }
- }, {
- key: '_defaultCompareFunction',
- value: function _defaultCompareFunction(a, b) {
- return b > a;
- }
- }]);
- return Quicksort;
- }();
- module.exports = Quicksort;
- /***/ }),
- /* 25 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- /**
- * Needleman-Wunsch algorithm is an procedure to compute the optimal global alignment of two string
- * sequences by S.B.Needleman and C.D.Wunsch (1970).
- *
- * Aside from the inputs, you can assign the scores for,
- * - Match: The two characters at the current index are same.
- * - Mismatch: The two characters at the current index are different.
- * - Insertion/Deletion(gaps): The best alignment involves one letter aligning to a gap in the other string.
- */
- var NeedlemanWunsch = function () {
- function NeedlemanWunsch(sequence1, sequence2) {
- var match_score = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 1;
- var mismatch_penalty = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : -1;
- var gap_penalty = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : -1;
- _classCallCheck(this, NeedlemanWunsch);
- this.sequence1 = sequence1;
- this.sequence2 = sequence2;
- this.match_score = match_score;
- this.mismatch_penalty = mismatch_penalty;
- this.gap_penalty = gap_penalty;
- // Just the remove redundancy
- this.iMax = sequence1.length + 1;
- this.jMax = sequence2.length + 1;
- // Grid matrix of scores
- this.grid = new Array(this.iMax);
- for (var i = 0; i < this.iMax; i++) {
- this.grid[i] = new Array(this.jMax);
- for (var j = 0; j < this.jMax; j++) {
- this.grid[i][j] = 0;
- }
- }
- // Traceback matrix (2D array, each cell is an array of boolean values for [`Diag`, `Up`, `Left`] positions)
- this.tracebackGrid = new Array(this.iMax);
- for (var _i = 0; _i < this.iMax; _i++) {
- this.tracebackGrid[_i] = new Array(this.jMax);
- for (var _j = 0; _j < this.jMax; _j++) {
- this.tracebackGrid[_i][_j] = [null, null, null];
- }
- }
- // The aligned sequences (return multiple possibilities)
- this.alignments = [];
- // Final alignment score
- this.score = -1;
- // Calculate scores and tracebacks
- this.computeGrids();
- }
- _createClass(NeedlemanWunsch, [{
- key: "getScore",
- value: function getScore() {
- return this.score;
- }
- }, {
- key: "getAlignments",
- value: function getAlignments() {
- return this.alignments;
- }
- // Main dynamic programming procedure
- }, {
- key: "computeGrids",
- value: function computeGrids() {
- // Fill in the first row
- for (var j = 1; j < this.jMax; j++) {
- this.grid[0][j] = this.grid[0][j - 1] + this.gap_penalty;
- this.tracebackGrid[0][j] = [false, false, true];
- }
- // Fill in the first column
- for (var i = 1; i < this.iMax; i++) {
- this.grid[i][0] = this.grid[i - 1][0] + this.gap_penalty;
- this.tracebackGrid[i][0] = [false, true, false];
- }
- // Fill the rest of the grid
- for (var _i2 = 1; _i2 < this.iMax; _i2++) {
- for (var _j2 = 1; _j2 < this.jMax; _j2++) {
- // Find the max score(s) among [`Diag`, `Up`, `Left`]
- var diag = void 0;
- if (this.sequence1[_i2 - 1] === this.sequence2[_j2 - 1]) diag = this.grid[_i2 - 1][_j2 - 1] + this.match_score;else diag = this.grid[_i2 - 1][_j2 - 1] + this.mismatch_penalty;
- var up = this.grid[_i2 - 1][_j2] + this.gap_penalty;
- var left = this.grid[_i2][_j2 - 1] + this.gap_penalty;
- // If there exists multiple max values, capture them for multiple paths
- var maxOf = [diag, up, left];
- var indices = this.arrayAllMaxIndexes(maxOf);
- // Update Grids
- this.grid[_i2][_j2] = maxOf[indices[0]];
- this.tracebackGrid[_i2][_j2] = [indices.includes(0), indices.includes(1), indices.includes(2)];
- }
- }
- // Update alignment score
- this.score = this.grid[this.iMax - 1][this.jMax - 1];
- }
- // Gets all possible valid sequence combinations
- }, {
- key: "alignmentTraceback",
- value: function alignmentTraceback() {
- var inProcessAlignments = [];
- inProcessAlignments.push({ pos: [this.sequence1.length, this.sequence2.length],
- seq1: "",
- seq2: ""
- });
- while (inProcessAlignments[0]) {
- var current = inProcessAlignments[0];
- var directions = this.tracebackGrid[current.pos[0]][current.pos[1]];
- if (directions[0]) {
- inProcessAlignments.push({ pos: [current.pos[0] - 1, current.pos[1] - 1],
- seq1: this.sequence1[current.pos[0] - 1] + current.seq1,
- seq2: this.sequence2[current.pos[1] - 1] + current.seq2
- });
- }
- if (directions[1]) {
- inProcessAlignments.push({ pos: [current.pos[0] - 1, current.pos[1]],
- seq1: this.sequence1[current.pos[0] - 1] + current.seq1,
- seq2: '-' + current.seq2
- });
- }
- if (directions[2]) {
- inProcessAlignments.push({ pos: [current.pos[0], current.pos[1] - 1],
- seq1: '-' + current.seq1,
- seq2: this.sequence2[current.pos[1] - 1] + current.seq2
- });
- }
- if (current.pos[0] === 0 && current.pos[1] === 0) this.alignments.push({ sequence1: current.seq1,
- sequence2: current.seq2
- });
- inProcessAlignments.shift();
- }
- return this.alignments;
- }
- // Helper Functions
- }, {
- key: "getAllIndexes",
- value: function getAllIndexes(arr, val) {
- var indexes = [],
- i = -1;
- while ((i = arr.indexOf(val, i + 1)) !== -1) {
- indexes.push(i);
- }
- return indexes;
- }
- }, {
- key: "arrayAllMaxIndexes",
- value: function arrayAllMaxIndexes(array) {
- return this.getAllIndexes(array, Math.max.apply(null, array));
- }
- }]);
- return NeedlemanWunsch;
- }();
- module.exports = NeedlemanWunsch;
- /***/ }),
- /* 26 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var layoutBase = function layoutBase() {
- return;
- };
- layoutBase.FDLayout = __webpack_require__(18);
- layoutBase.FDLayoutConstants = __webpack_require__(7);
- layoutBase.FDLayoutEdge = __webpack_require__(19);
- layoutBase.FDLayoutNode = __webpack_require__(20);
- layoutBase.DimensionD = __webpack_require__(21);
- layoutBase.HashMap = __webpack_require__(22);
- layoutBase.HashSet = __webpack_require__(23);
- layoutBase.IGeometry = __webpack_require__(8);
- layoutBase.IMath = __webpack_require__(9);
- layoutBase.Integer = __webpack_require__(10);
- layoutBase.Point = __webpack_require__(12);
- layoutBase.PointD = __webpack_require__(4);
- layoutBase.RandomSeed = __webpack_require__(16);
- layoutBase.RectangleD = __webpack_require__(13);
- layoutBase.Transform = __webpack_require__(17);
- layoutBase.UniqueIDGeneretor = __webpack_require__(14);
- layoutBase.Quicksort = __webpack_require__(24);
- layoutBase.LinkedList = __webpack_require__(11);
- layoutBase.LGraphObject = __webpack_require__(2);
- layoutBase.LGraph = __webpack_require__(5);
- layoutBase.LEdge = __webpack_require__(1);
- layoutBase.LGraphManager = __webpack_require__(6);
- layoutBase.LNode = __webpack_require__(3);
- layoutBase.Layout = __webpack_require__(15);
- layoutBase.LayoutConstants = __webpack_require__(0);
- layoutBase.NeedlemanWunsch = __webpack_require__(25);
- module.exports = layoutBase;
- /***/ }),
- /* 27 */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- function Emitter() {
- this.listeners = [];
- }
- var p = Emitter.prototype;
- p.addListener = function (event, callback) {
- this.listeners.push({
- event: event,
- callback: callback
- });
- };
- p.removeListener = function (event, callback) {
- for (var i = this.listeners.length; i >= 0; i--) {
- var l = this.listeners[i];
- if (l.event === event && l.callback === callback) {
- this.listeners.splice(i, 1);
- }
- }
- };
- p.emit = function (event, data) {
- for (var i = 0; i < this.listeners.length; i++) {
- var l = this.listeners[i];
- if (event === l.event) {
- l.callback(data);
- }
- }
- };
- module.exports = Emitter;
- /***/ })
- /******/ ]);
- });
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