GameModeManager.cs 946 B

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  1. using UnityEngine;
  2. public enum GameMode
  3. {
  4. Normal,
  5. Review
  6. }
  7. public class GameModeManager : MonoBehaviour
  8. {
  9. public static GameModeManager Instance { get; private set; }
  10. public GameMode CurrentMode { get; private set; } = GameMode.Normal;
  11. private void Awake()
  12. {
  13. if (Instance == null)
  14. {
  15. Instance = this;
  16. DontDestroyOnLoad(gameObject);
  17. }
  18. else
  19. {
  20. Destroy(gameObject);
  21. }
  22. }
  23. public void SetNormalMode()
  24. {
  25. CurrentMode = GameMode.Normal;
  26. Debug.Log("游戏模式:普通模式");
  27. }
  28. public void SetReviewMode()
  29. {
  30. CurrentMode = GameMode.Review;
  31. Debug.Log("游戏模式:复习模式");
  32. }
  33. public bool IsReviewMode()
  34. {
  35. return CurrentMode == GameMode.Review;
  36. }
  37. public void ResetMode()
  38. {
  39. CurrentMode = GameMode.Normal;
  40. }
  41. }